Probe Droid first person Hud
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- TWINKEYRUNAWAY
- Lieutenant General

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Probe Droid first person Hud
Im currently trying to impliment a forced first person hud/scope for the probe droid for when it gets deployed. It would be like once he is deployed, he is forced into a first person view with the one of battlefront defualt zoom scopes. How would I go about doing that? Any help would be extremly useful, no heavy editing has been done to the droid right now, so vanilla properties could be used to show me what I need to do. Also would there be a way to animate the scope to have scanlines?
Last edited by TWINKEYRUNAWAY on Sun Mar 23, 2014 1:58 pm, edited 1 time in total.
- Anakin
- Master of the Force

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Re: Probe Droid first person Hud
About animations i have no idea.
But i think there was a discussion anout the possibility to force a player in zoom. If you find something like that it would be possible. An other way could be a first person model with the scope.
But i think there was a discussion anout the possibility to force a player in zoom. If you find something like that it would be possible. An other way could be a first person model with the scope.
- TWINKEYRUNAWAY
- Lieutenant General

- Posts: 730
- Joined: Fri Aug 17, 2012 3:13 pm
- Projects :: Empire Rising
- xbox live or psn: No gamertag set
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Re: Probe Droid first person Hud
I know Battlefront 1 had some moving effects with in vehicle and turret huds. I could probaly look into that and see if a similiar transition can be done.
