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Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 2:30 am
by Jaspo
Map Download:
http://www.mediafire.com/?5iyx64g7ap6afev
Side file needed for GCW era:
forums/viewtopic.php?f=35&t=26290
Readme:
Hidden/Spoiler:
Spiff's Canyon 2.0
by Jaspo

The 3 letter code for this map is SSC.

Modes:
CW and GCW era conquest
Lazer Tag if you have that mod of mine installed (ie, if LTS.lvl is in the Battlefront II side folder)

Two Easy Steps To Install:

1. Download "space.lvl" and put it in the Battlefront II side folder:
C:/Program Files/LucasArts/Star Wars Battlefront II/GameData/data/_lvl_pc/side
Note: if you have it already from the Dobido map, you don't need to download and install it.
GCW WILL NOT WORK WITHOUT THIS INSTALLED!

2. Put the SSC folder in your addon folder. If you do not have one, make one in
C:/Program Files/LucasArts/Star Wars Battlefront II/GameData

This map is a near-total remake of the former occupant of my data_SSC folder.

Spiff's Canyon is set on a planet that lacks breathable atmosphere, so anyone wishing to occupy it must not
forget to bring a space suit. Thus the custom sides.
The location is non-Star Wars but I will not tempt copyright issues by saying outright what it is inspired by.
If you know, you know. If you do not, well then, too bad.

To use the custom units of "space.lvl" in your own map...well, here, I will simply dump the contents of that part of my mission script below:
(note that the _space units are parented by the regular ones listed above, so they must also be called, as shown below)
------------------------------------------------------------
ReadDataFile("SIDE\\imp.lvl",
"imp_hero_darthvader",
"imp_hero_bobafett",
"imp_inf_engineer_snow",
"imp_inf_sniper",
"imp_inf_marine",
"imp_inf_officer",
"imp_inf_dark_trooper",
"imp_inf_rifleman",
"imp_inf_rocketeer",
"imp_inf_pilot")

ReadDataFile("SIDE\\all.lvl",
"all_inf_engineer",
"all_inf_sniper",
"all_inf_marine",
"all_inf_officer",
"all_inf_rifleman",
"all_inf_rocketeer",
"all_inf_pilot")

ReadDataFile("SIDE\\space.lvl",
"all_inf_rifleman_space",
"all_inf_rocketeer_space",
"all_inf_sniper_space",
"all_inf_marine_space",
"all_inf_pilot_space",
"all_inf_engineer_space",
"all_inf_officer_space",
"all_inf_special_space",
"imp_inf_engineer_space",
"imp_inf_rifleman_space",
"imp_inf_rocketeer_space",
"imp_inf_sniper_space",
"imp_inf_marine_space",
"imp_inf_dark_trooper_space",
"imp_inf_officer_space")



SetupTeams{
all = {
team = ALL,
units = 60,
reinforcements = 300,
soldier = { "all_inf_pilot_space", 5,15},
pilot = { "all_inf_rifleman_space",10,40},
assault = { "all_inf_rocketeer_space",5,15},
engineer = { "all_inf_engineer_space",2,10},
sniper = { "all_inf_sniper_space",5,15},
marine = { "all_inf_marine_space", 5,15},
officer = { "all_inf_officer_space",2,10},
special = { "all_inf_special_space",2,10},
},
imp = {
team = IMP,
units = 60,
reinforcements = 300,
soldier = { "imp_inf_pilot", 5,15},
pilot = { "imp_inf_rifleman_space",10,40},
assault = { "imp_inf_rocketeer_space",5,15},
engineer = { "imp_inf_engineer_space",2,10},
sniper = { "imp_inf_sniper_space",5,15},
marine = { "imp_inf_marine_space",5,15},
officer = { "imp_inf_officer_space",2,10},
special = { "imp_inf_dark_trooper_space",2,10},
},
}



SetHeroClass(ALL, "imp_hero_bobafett")
SetHeroClass(IMP, "imp_hero_darthvader")
-----------------------------------------------------------------


Credits:

LucasArts/Pandemic for everything that's there that I didn't make.

Contact me if you wish to have any of my models to use in your map. You may use them but must give me credit.

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Screenshots:
Hidden/Spoiler:
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Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 3:30 am
by [Padawan]Helkaan
DLing now :D Any differece between "Spiff the Space cadet" from "Calvin and Hobbes" and THIS Spiff?

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 3:48 am
by Jaspo
Spaceman Spiff was my inspiration, yes.

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 8:37 am
by Snork
You are awesome!

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 9:34 am
by acryptozoo
Snork wrote:You are awesome!
^
This
looks great

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 5:53 pm
by THEWULFMAN
acryptozoo wrote:
Snork wrote:You are awesome!
^
This
looks great
I concur :plokoon:

Calvin and Hobbes FTW!

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 6:46 pm
by Jaspo
Actually, the intrepid Spaceman Spiff.
Has anybody found the easter egg yet?
I'm glad you all like it!

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 7:13 pm
by THEWULFMAN
Jaspo wrote:Has anybody found the easter egg yet?
Found it
Hidden/Spoiler:
Image

Re: Spiff's Canyon 2.0

Posted: Sun Jun 19, 2011 11:08 pm
by CalvaryCptMike
THEWULFMAN wrote:
acryptozoo wrote:
Snork wrote:You are awesome!
^
This
looks great
I concur :plokoon:

Calvin and Hobbes FTW!
I conquer :vader2:
That's an awesome Idea Jaspo!

Re: Spiff's Canyon 2.0

Posted: Mon Jun 20, 2011 12:50 am
by Jaspo
THEWULFMAN wrote:
Jaspo wrote:Has anybody found the easter egg yet?
Found it
Hidden/Spoiler:
Image
Well, that isn't my easter egg. Very nice, though.

Re: Spiff's Canyon 2.0

Posted: Wed Jun 22, 2011 6:53 pm
by MrCrayon
So...is there going to be a spaceman spiff? (dress an ewok up like calvin!)

Re: Spiff's Canyon 2.0

Posted: Thu Jun 23, 2011 12:11 pm
by [Padawan]Helkaan
(sort of)off-topic: and a Wampa like Hobbes :mrgreen: ?

Re: Spiff's Canyon 2.0

Posted: Sat Jul 02, 2011 2:38 pm
by Jaspo
Wampas aren't nearly slender enough, and they don't have tails. The ewok idea is awesome though.

Re: Spiff's Canyon 2.0

Posted: Wed Jul 06, 2011 8:48 am
by modmaster13
This map looks so scary! I will definitely DL once I get on my computer later! :thumbs:

Re: Spiff's Canyon 2.0

Posted: Wed Jul 06, 2011 11:47 am
by 1FGR1NightGhost
I love your use of the color Red! :thumbs: