Page 1 of 1
map crash
Posted: Fri Feb 05, 2016 9:52 pm
by SwaaT
I've been making some side changes to my tantative iv map. I just added multiple heroes into the map and now it keep crashes after a minute or so, there isn't an error message either, anyone know whats wrong?
Re: map crash
Posted: Sat Feb 06, 2016 8:00 am
by thelegend
SwaaT wrote:I just added multiple heroes into the map
Do you use the stock Tantive IV .lua or your own? Make sure you added the heroes properly and add these lines above your ReadDataFile's (Sides/Sound..):
Code: Select all
SetMemoryPoolSize ("ClothData",20)
SetMemoryPoolSize ("Combo",50) -- should be ~ 2x number of jedi classes
SetMemoryPoolSize ("Combo::State",650) -- should be ~12x #Combo
SetMemoryPoolSize ("Combo::Transition",650) -- should be a bit bigger than #Combo::State
SetMemoryPoolSize ("Combo::Condition",650) -- should be a bit bigger than #Combo::State
SetMemoryPoolSize ("Combo::Attack",550) -- should be ~8-12x #Combo
SetMemoryPoolSize ("Combo::DamageSample",6000) -- should be ~8-12x #Combo::Attack
SetMemoryPoolSize ("Combo::Deflect",100) -- should be ~1x #combo