Bright Texture
Moderator: Moderators
- jango
- Command Sergeant Major

- Posts: 272
- Joined: Mon Jan 19, 2009 8:05 pm
- Projects :: too many
- Location: A galaxy far far away...
Bright Texture
In my maps the texture for the ground shows up really bright and looks kinda bad. How do i change it?
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MileHighGuy
- Jedi

- Posts: 1194
- Joined: Fri Dec 19, 2008 7:58 pm
Re: Bright Texture
either darken the texture itslef
-or-
in zeroeditor
select color view mode,
select color edit mode,
select light grey,
and click colorfill button
(you might want to back up ur wld file because results may vary)
yea for some reason this happens with the best of pc version of the game
Edit: i just tried the 2nd way and it works like a charm
-or-
in zeroeditor
select color view mode,
select color edit mode,
select light grey,
and click colorfill button
(you might want to back up ur wld file because results may vary)
yea for some reason this happens with the best of pc version of the game
Edit: i just tried the 2nd way and it works like a charm
Last edited by MileHighGuy on Wed Jun 10, 2009 11:13 am, edited 2 times in total.
- jango
- Command Sergeant Major

- Posts: 272
- Joined: Mon Jan 19, 2009 8:05 pm
- Projects :: too many
- Location: A galaxy far far away...
Re: Bright Texture
i dont have bopc. ill try that.
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Ty294
- Sergeant Major

- Posts: 247
- Joined: Thu Mar 12, 2009 10:28 pm
- Projects :: Various
- Location: Minnesota
Re: Bright Texture
Well, what's worked for me is I've used the Kas2 sky file, and it always seems to work in terms of ground texture. I just change the SKY.tga and edited the veiw distance to 5000.
