I have made a map in Zero editor for SWBF2 and when I play it all my terrain, texture, and height changes are there but none of my objects are. Any help will be greatly appreciated.
-Javen <- No signatures please. -Staff
Help with Zero Editor
Moderator: Moderators
-
Javen
- Private Recruit
- Posts: 20
- Joined: Fri Jul 29, 2011 12:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- yuke5
- Field Commander

- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
Re: Help with Zero Editor
Did you save your wld file? What objects are you using? What would actually be really helpful would be is you could show us a munge log.
-
Noobasaurus
- Droid Pilot Assassin

- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: Help with Zero Editor
Did you put your object on the layer [Base]? If so, try putting them on the layer Conquest.
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: Help with Zero Editor
do you have all your mshs,odfs,effects in thier respective folders in the world 1 folder?
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Help with Zero Editor
The msh, odf, and effects folders usually go outside of the world1 folder. 
-
Noobasaurus
- Droid Pilot Assassin

- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: Help with Zero Editor
Either way they're fine, as long as theyre in the data_ABC/Worlds/ABC folder.AQT wrote:The msh, odf, and effects folders usually go outside of the world1 folder.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Help with Zero Editor
Yes, but since Javen is new to this, it would be best if he used the standard form for organization to avoid confusion.
The Base layer is by default loaded with all other layers, so this is unnecessary unless the mode(s) he plans to have on his map will only use the Conquest layer.Noobasaurus wrote:Did you put your object on the layer [Base]? If so, try putting them on the layer Conquest.
-
Noobasaurus
- Droid Pilot Assassin

- Posts: 2006
- Joined: Tue Aug 17, 2010 5:56 pm
Re: Help with Zero Editor
Funny...whenever I tried to load my objects in the Base layer it never worked...AQT wrote:Yes, but since Javen is new to this, it would be best if he used the standard form for organization to avoid confusion.The Base layer is by default loaded with all other layers, so this is unnecessary unless the mode(s) he plans to have on his map will only use the Conquest layer.Noobasaurus wrote:Did you put your object on the layer [Base]? If so, try putting them on the layer Conquest.
-
Javen
- Private Recruit
- Posts: 20
- Joined: Fri Jul 29, 2011 12:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Help with Zero Editor
Yes its saved, its on the base layer, there in the proper location. I dont know how to show you a munge log.
The
object is Fel1_BLDG_SPIRA but ive tried a few others too
The
object is Fel1_BLDG_SPIRA but ive tried a few others too
