Page 1 of 2

Staff weapon setup in XSI [Solved]

Posted: Mon Jan 01, 2007 2:29 pm
by wazmol
what nodes do i need to add to my staff to get it to work with the cis_weap_inf_doublesaver.odf file? i have tryed and my game crashes.

thanks in advance

RE: Estaff wont work

Posted: Thu Jan 04, 2007 2:02 pm
by Kyross
Just check the odf file and it should tell you.

Posted: Thu Jan 04, 2007 2:50 pm
by Maveritchell
You should just need an "hp_fire1" and "hp_fire2," along with your dummyroot and hp_weapon.

Posted: Mon Jan 29, 2007 2:34 pm
by wazmol
sorry this is abit of a mini bump but i really need help. i just cant get my staff to work. everytime i try its crash to desktop time! i dont understand apparently you need a hp_active hp_weapon hp_fire1 hp_fire2 hp_effect1 hp_effect2 thats judging from what different people have said but whatever i try crashes. can someone (Experienced) tell me step by step on how to do this?

thanks

-Waz'

Posted: Mon Jan 29, 2007 10:16 pm
by Penguin
its hp_active, hp_weapon is for if your making a unit

hp_weapon = where the unit will hold the weapon ((hand))
hp_active = where the weapon will be held ((like the handle on a rifle))

you can either use hp_effect or hp_fire, doesn't matter aslong in the odf you use those nulls.

Posted: Tue Jan 30, 2007 12:42 pm
by wazmol
okay i did that then and exported and put it in the cis side munged and the map crashes when the pick a side screen opens. i dont know what to do? it is obviously something to do with my model but i just cant figure it out. i will keep trying but untill then can someone give me some ideas of what is wrong?

-W

Posted: Tue Jan 30, 2007 1:18 pm
by Qdin
did you Branch Select the DummyRoot in XSI and kept that selected as you Exported? :P :roll:

Posted: Tue Jan 30, 2007 2:28 pm
by wazmol
yeah i did xD and i have it ingame now its fine. it wasnt the model at all it was the odf in the magna guard so i have to use it i darth maul just to test xD

Quie can u keep this open incase i have anymore questions?

thanks everyone

-Waz

Posted: Tue Jan 30, 2007 3:04 pm
by Qdin
Sure thing :wink:

So that we know: Blame the unit-odf's :)

Posted: Wed Jan 31, 2007 2:23 pm
by wazmol
i have a question now again. it isnt just for my electro staff but for a new lightsaber. okay... in game my lightsabers and staffs seem to be well side ways. like if in a normal fighting stance (lightsaber) the lightsaber is pointing down when it should be forward. how do i do this? i have the lightsaber in xsi facing the z axis.

thanks alot

waz

Posted: Wed Jan 31, 2007 4:13 pm
by Murdocr
you need to have it vertical in xsi. For instance, for guns you put the handle through 0,0,0 so the unit grabs hold of it there. Just imagine the lightsaber grip being the handle of the gun.

Posted: Wed Jan 31, 2007 5:10 pm
by wazmol
i do that anyway, but thanks, its just how does the game know what way the lightsaber in XSI faces i am facing the Z axis and im at the point 0,0,0.

any other ideas?

thanks though Murdocr

Posted: Thu Feb 01, 2007 2:25 am
by Penguin
If its a weapon or something you have the top of it pointing to y ((I think, the vertical one)) since its a simple(?) lightsaber you don't need to worry about the face facing zp.b[

Posted: Fri Feb 02, 2007 2:01 pm
by wazmol
it is my electrostaff aswell...

Posted: Sun Feb 11, 2007 9:14 am
by wazmol
sorry to double post and nudge a topic but please can someone tell me what i need to do to get my electrostaff the right way round?

thanks alot

waz

Posted: Sun Feb 11, 2007 10:12 am
by Murdocr
How about you post a screenshot, then we can see how you have everything set up.

Posted: Sun Feb 11, 2007 10:28 am
by Qdin
Hasn't this already been answered many times now?

Posted: Mon Feb 12, 2007 5:52 am
by Qdin
Well said, Fred.

And Ace, isn't that Electrostaff a bit too large for a weapon..? o.o

Posted: Mon Feb 12, 2007 6:30 am
by Penguin
That was mine, xD that was v1, v2 was alot better, but massive, I have it rescaled to like 0.03 in the .msh.option.

v3 has better better texture UV etc

Posted: Mon Feb 12, 2007 9:50 am
by Qdin
Heh - thought so :roll:

and I knew it was yours.. I just thought he hadn't been realistic when he slaced it up this far :roll: I thought you had it in 'real size'? :roll:

So why is he sitting with the v1 if you've got a v3? :?