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Mod was unexpected at this time

Posted: Wed Oct 19, 2016 8:23 am
by basilbonehead
I couldn't find any solution on this since this has never been talked about for some reason from what i've looked up

I'm trying to learn to use the mod tools for this game and everytime i try to munge a test map i get the following in the munge output console:

Creating mod dir "TST"dir in addon dir...done.
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "TST" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
Common\munge PC
mod was unexpected at this time

now that's weird... it just goes quickly, isn't it suppose to take longer? anyways, upon trying to test my map the game crashes and upon checking the folder that contines the .lvl files and stuff aparently there's nothing in there except addme.script, the data folder, the _LVL_PC folder and that's it no common, core, or mission LVL files and no TST, load, SIDE, or SOUND folders.

i know there are fixes for this, i've downloaded them but even doing that, that doesn't seem to work as it just does the same thing when i munge my map and using that vistamungefix.bat files doesn't seem to work either.

Unless i'm doing something wrong with my setup and i'm just installing things incorrectly, I dont know and it's driving me mad.

Any assisstance with this dilemma will be very appreciated

Re: Mod was unexpected at this time

Posted: Wed Oct 19, 2016 9:41 am
by CT108
I do a video on vistamugefix.bat (here : https://www.youtube.com/watch?v=RYK7LmAKGV4)
And if you have installed it correctly, you need (I think) to delete your world and create a new one ;)
I hope that works :)

Re: Mod was unexpected at this time

Posted: Wed Oct 19, 2016 12:37 pm
by basilbonehead
It does, thank you, now if only i can figure out how to get zeroeditor to work on windows 7 64 bit (since bfbuilder doesnt work for BF2 and nobody's tried to modifiy/update zeroeditors .exe file) and with tutorials on importing models into battlefront 2 and how to put different sound effects into battlefront 2 as well and i'll be a happy man

Re: Mod was unexpected at this time

Posted: Wed Oct 19, 2016 4:28 pm
by CT108
Alright, and for the sound, search on gametoast "sound tutorial", there is a lot of topics that can help you ;)