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Posted: Fri Jun 16, 2006 8:47 pm
by DeathRow
Either do I. He is just making a awesome map

Posted: Sat Jun 17, 2006 12:50 am
by Protector_Pulch
The death star's textures a some kind of "pixeled". They are maybe in a bad resolution.
I recommend using a "Sharpening" tool.

Posted: Sat Jun 17, 2006 12:52 am
by DeathRow
Yes, I also noticed that.. It makes the DD2 look very "weird"

Posted: Sat Jun 17, 2006 1:53 am
by JabbaLovesLava
11of3 wrote:Image
Hmmm, hope you dont mind me saying this, but the yellow things that you use to get on the fighter sucks. May I recommend using this texture? ->
Image

Posted: Sat Jun 17, 2006 5:34 am
by 11of3
the Death Star II is a problem for me.All I have done is resze the sphere object I used for my first map,however the size I have had to make it for this map comes at a price-the textures.If anyone out there has a Death Star II model that cpuld be resized,I would be more than happy to try it in this map.As for the objects I have used in the hanger,I throught the yellow coloured worked better than the original texture but will try the other one later to see how it works.

Posted: Sat Jun 17, 2006 9:11 pm
by Yocki
I know you said that this map will take a while to be finished, but at least could you post a link to an ALPHA version?

Posted: Sat Jun 17, 2006 9:30 pm
by yankeefan05
I would like JabbaLovesLava's skin. It looks better.

Posted: Sat Jun 17, 2006 9:33 pm
by DeathRow
Yocki, I think it is better to get a FULL version done. Releasing an ALPHA would make 11of3 have to keep coming back and posting more versions. With one full version it is alot easier.

Posted: Sat Jun 17, 2006 9:40 pm
by Gogie
I think that either texture would look good on them however they should actually modifie one or the other to look more like the actual hangar holds

Posted: Fri Jun 23, 2006 12:12 am
by JabbaLovesLava
Well, I had forgotten about this thread, but this is what the yellow thing should look like with the skin i posted:
Image

Posted: Fri Jun 23, 2006 12:47 am
by AlPhA29
wow looks good with the new skin on

Posted: Fri Jun 23, 2006 6:01 am
by Blackdutchie
:O much better then the stuped yellow thing i always hated those

Posted: Sat Jun 24, 2006 2:56 pm
by Aksel3
Yeah, Jabbas model looks awesome compared to those yellow thingys :P

Posted: Sat Jun 24, 2006 4:58 pm
by JabbaLovesLava
Its not my model. It just the texture it should use (if im not mistaken)

Posted: Sat Jun 24, 2006 6:06 pm
by Silent_Decimator
hmmm... i still have an allergical reaction towards the nebulon b frigate...
but the rest of this map rocks, looking forward to see this finished
deathstar 2 model and texture looks quite good, free for improvements, but good like it is. keep up the good work.

Posted: Sun Jun 25, 2006 10:20 am
by Rockwind
Looks good. I can't wait for any battle over endor maps. So could u make it so the deathstar actully blows up.

Posted: Sun Jun 25, 2006 1:50 pm
by Chamboozer
i doubt he could do that, but it may be possible.... on the other hand, is that the polis massa hangar?

Posted: Sun Jun 25, 2006 2:24 pm
by EJMM
Hey 11of3, do you have some new screenshots of the map's new things?

Posted: Sun Jun 25, 2006 4:09 pm
by ChickenWalker
A destroyable Death Star would be cool but its probably impossible :( but it still is a nice map from what I've seen

Posted: Sun Jun 25, 2006 4:18 pm
by Sniper_eye
who said it wasnt possible? Sure, maybe it would take a while to destroy a star destroyer (since the star destroyer regains 30000 health everytime u hit it) but still it's possible with a star destroyer, and if the death star is like the star destroyer, it still is possible to destoy it