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Localizing
Posted: Fri Jul 20, 2012 12:41 pm
by Cleb
I have never localized before (never needed to) but now I do to rename my units. I tried to follow
this tutorial, but when I clicked on the + sign for "entity" thing in the localization tool, I didn't see my custom side in there. If someone could please tell me how to rename stuff in my custom side that would be great. Thanks.
Re: Localizing
Posted: Fri Jul 20, 2012 12:49 pm
by Dreadnot9
You'll have to add your custom side's name to the list manually.
Re: Localizing
Posted: Fri Jul 20, 2012 12:54 pm
by Cleb
Umm... how? When I right click, it just says "Add Root Level Key" and "Add Root Level Scope" and I don't see anything else that would help anywhere.

Re: Localizing
Posted: Fri Jul 20, 2012 12:55 pm
by willinator
How this works is like this:
-Take the first section of your unit's name (cis_inf_blahblah)
-Find that scope under entity. If it's a non stock combo (like afj), then right click entity and click "add scope"
-Then, under that scope, right click the scope (cis) and click "add key". A new key will appear at the bottom. Type in the box ON THE LIST, NOT THE BOX TO THE RIGHT, what the rest of the unit's LUA name is (cis_inf_blahblah).
-Finally, in the big white box at the right, write what you want the unit to be called ingame (Droid Commander).
Hope this helps!
Re: Localizing
Posted: Fri Jul 20, 2012 1:04 pm
by Cleb
The only options I get when I right click is to add a scope at root level (the level that entity, game, ifs, etc.). I can't add one at the level that I want.

Re: Localizing
Posted: Fri Jul 20, 2012 1:14 pm
by willinator
Right click on "entity"
Re: Localizing
Posted: Fri Jul 20, 2012 1:16 pm
by AceMastermind
Dreadnot9 wrote:You'll have to add your custom side's name to the list manually.
Not your custom side's name, but the custom unit's ODF name.
Cleb wrote:The only options I get when I right click is to add a scope at root level (the level that entity, game, ifs, etc.). I can't add one at the level that I want.

I assume your unit ODF is named cis_inf_droid_commander? Well, "cis" already exist under "entity", so just right click "cis" and add a key named "inf_droid_commander" then give the unit a proper name in the window above "Language". The tutorial tells you how to do this stuff.

Re: Localizing
Posted: Fri Jul 20, 2012 1:42 pm
by Cleb
So even if its in a custom side it would still go in "cis" if it starts with "cis_blablabla...?"
Ok I munged it when its in my custom side folder and got this error in the MungeLog:
I don't know what to do with this error...

Re: Localizing
Posted: Fri Jul 20, 2012 1:45 pm
by AceMastermind
Your ODF name is what matters in the Localize tree. Did you allow the program to completely save the changes? It will prompt you when finished.
forums/viewtopic.php?p=468177#p468177
Edit:
Remember, most of what you see in the default Localize tree was done by Pandemic for organizational purposes, they had a lot more to input than we do.
Re: Localizing
Posted: Fri Jul 20, 2012 2:24 pm
by Cleb
Ok, I think I understand the localization tool from what I learned from this topic and just looking around. The localization tool crashes every time it saves, but when I munge it my names I entered appear in game.
Re: Localizing
Posted: Fri Jul 20, 2012 2:59 pm
by ARCTroopaNate
Ah, the same thing happens to me with Particle Editor. It crashes after I save, but when I munge everything that was changed works ingame.
Oh well.
Re: Localizing
Posted: Fri Jul 20, 2012 3:26 pm
by AQT
Cleb wrote:The localization tool crashes every time it saves.
It crashes how? The localization tool takes a while to save changes. Are you sure you are not just confusing this long wait time for a crash?
Re: Localizing
Posted: Fri Jul 20, 2012 3:38 pm
by Cleb
AQT wrote:Cleb wrote:The localization tool crashes every time it saves.
It crashes how? The localization tool takes a while to save changes. Are you sure you are not just confusing this long wait time for a crash?
I press the save button and it stays the same for a second, then it says (Not Responding) next to the name at the top, then the window fogs up,(I think all Windows 7 computers do that when a program is not responding) then a message pops up that says that the tool is not working and needs to close, and I close it and open it back up, all my changes are still there

Re: Localizing
Posted: Fri Jul 20, 2012 9:00 pm
by Marth8880
The localizing tool always takes ages to save, so freezing is normal.
Re: Localizing
Posted: Fri Jul 20, 2012 11:13 pm
by Cleb
I guess freezing helps make it faster!
