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Visual Munge Urgent Problem
Posted: Sat Aug 23, 2008 12:49 pm
by MrZora

It has been doing the last thing for nearly 20 minutes...
Should i just wait?
Re: Visual Munge Urgent Problem
Posted: Sat Aug 23, 2008 12:50 pm
by Maveritchell
Yes
Re: Visual Munge Urgent Problem
Posted: Sat Aug 23, 2008 12:52 pm
by MrZora
Ok, I will leave it to do it's own thing*
Re: Visual Munge Urgent Problem
Posted: Sat Aug 23, 2008 1:03 pm
by Aman/Pinguin
If that's a new Unit mesh, create a msh.option file for it and put
into it. That will speed it up next time.
Re: Visual Munge Urgent Problem
Posted: Sat Aug 23, 2008 3:14 pm
by [RDH]Zerted
If that would have been the imp side, I would have said yes and remove your neomarz_boba models.
Is this a custom side you made?
Re: Visual Munge Urgent Problem
Posted: Sat Aug 23, 2008 9:17 pm
by MrZora
[RDH]Zerted wrote:If that would have been the imp side, I would have said yes and remove your neomarz_boba models.
Is this a custom side you made?
The side was a Commando side from a set of assets I had downloaded.
I was munging the 6 commandos in that side.