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Skinning Problem
Posted: Mon Feb 22, 2010 10:11 pm
by Fierfek
I feel a bit silly asking for help here - but I haven't modded in a while, and I'm pretty rusty.
Okay, so I reskinned some Tantive IV tunnels in Photoshop. I checked the MSH maker to make sure I had the right TGA's. When I was done skinning, I checked out the MSH in MSH viewer - and it looked like the reskin was successful. But then I imported the object into ZE, and it was in it's original skin. I don't know where I went wrong - help?
Re: Skinning Problem
Posted: Mon Feb 22, 2010 10:13 pm
by RogueKnight
Replace the skin in your worlds folder? Always double check that.
Re: Skinning Problem
Posted: Mon Feb 22, 2010 10:18 pm
by Fierfek
Yep - I made sure to do that. I made sure of that by checking the MSH in my worlds folder with the viewer.
Re: Skinning Problem
Posted: Tue Feb 23, 2010 2:12 pm
by sampip
Did you look ingame? Also, have you tried a manual clean? You could try opening them up again in an image editor just to check you didn't accidentally overwrite them again.
Re: Skinning Problem
Posted: Tue Feb 23, 2010 2:16 pm
by Darth_Spiderpig
sampip wrote: Also, have you tried a manual clean?
What should that help?
Yeah, open the skin(s) with gimp and check if they are saved right, and to make sure, resave them with RLE off (you know the drill

)
Re: Skinning Problem
Posted: Tue Feb 23, 2010 2:18 pm
by sampip
Darth_Spiderpig wrote:sampip wrote: Also, have you tried a manual clean?
What should that help?
Making sure the new texture actually did overwrite the old one. If it didn't get munged properly for some reason, it's not going to show up ingame. I'm not saying it'll work, but it's worth a shot.
Re: Skinning Problem
Posted: Tue Feb 23, 2010 2:20 pm
by Darth_Spiderpig
sampip wrote:Darth_Spiderpig wrote:sampip wrote: Also, have you tried a manual clean?
What should that help?
Making sure the new texture actually did overwrite the old one. If it didn't get munged properly for some reason, it's not going to show up ingame. I'm not saying it'll work, but it's worth a shot.
Well, as I understand his first post, Fierfek didn't ingame testing yet, so probably haven't munged it yet.

Re: Skinning Problem
Posted: Tue Feb 23, 2010 2:51 pm
by mswf
I had that once; I replaced a texture with a new one, but it didn't change in both Zeroeditor and ingame. A manual clean fixed this.