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Posted: Thu May 25, 2006 10:12 pm
by pinioncorp
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Don't forget to animate it using procedural animation. A simple flyby then coming back would be good. My favourite bit of it is the underside, so if it flew both over and then under and looped again would be awesome. Just make sure its not too fast, or it'll look really weird.
Fill the rest of the sky with either a star destroyer dome or putting some star destroyers in the same way as the SSD will add to the immersion. Its just a little bit too concentrated at the moment, if you know what I mean. It needs to feel like a bigger battle.
Other than that, its looking really nice there 11of3, if it is anything like your original then it should be a great map. Love what you did with the Polis Massa assets, very creative.
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Posted: Thu May 25, 2006 10:27 pm
by aadd222
nice pictures!
can we get a closer look at the SSD?(if it is one)
Posted: Thu May 25, 2006 11:00 pm
by yankeefan05
Nice pics.
Posted: Fri May 26, 2006 10:18 pm
by JOSE
whens this map coming out.
Posted: Sat May 27, 2006 4:07 am
by 11of3
When I am happy with it and feel it is ready to be released.Still got alot to do on this map
Posted: Sat May 27, 2006 4:22 am
by Silent_Decimator
release, release.... unneccesary to ask for.
time+hard work=prefection
no time+ extra hard work too met release date=total rubbish.
most mapmakers should take their time, and not "take the easy way as Vader did, or you'il become an agent of (evil) stress and overload".

Posted: Sat May 27, 2006 7:36 am
by 11of3
One of the many things I am not happy with is the look of the blockade runners.Been working on this

Posted: Sat May 27, 2006 8:53 am
by yankeefan05
JOSE wrote:whens this map coming out.
If u saw b4 in earlier posts,
11of3 said it would take a while. Be patient.
Posted: Sat May 27, 2006 8:56 am
by Gunjak
Silent_Decimator wrote:release, release.... unneccesary to ask for.
time+hard work=prefection
no time+ extra hard work too met release date=total rubbish.
most mapmakers should take their time, and not "take the easy way as Vader did, or you'il become an agent of (evil) stress and overload".

Thats not nessercarilly true, is it proven. sometimes many people work harder under pressure. Even if 11of3 gave a release date out, he probebly wouldnt finish his map in time for it anyway as you said he prolly take it slow and tweak it to perfection, 11of3 you doing great
Posted: Sat May 27, 2006 9:25 am
by Wadi
I can't help noticing that I don't see a bridge on the SSD...
Posted: Sat May 27, 2006 12:11 pm
by jangoisbaddest
^^Really? I do.
By the way, 11of3 - if you are going to make the superlaser, it would be neato if you could make one of the cap ships destructable and then have the laser blow it up! That's authenticity. I think all you need are some chunks and a good explosion ODF (and of course to turn down the health a bit).
Posted: Sat May 27, 2006 12:25 pm
by Wadi
yeah! It would be great as an effect that you see once in this battle...like at the start of a Hoth CTF game, if you go over the top of the hangar, you can see a transport flying away. That would be awesome!
Posted: Sat May 27, 2006 3:43 pm
by 11of3
sounds cool.any advice on how to do this would be welcomed.
Posted: Sat May 27, 2006 4:04 pm
by MasterSkywalker
this map is really looks promising!! If you (still?) need some beta testers I would be glad to help you out

Posted: Sat May 27, 2006 4:16 pm
by JOSE
k thanks.
Posted: Sun May 28, 2006 9:40 am
by Wadi
what? JOSE, it's not your map!
Posted: Sun May 28, 2006 9:42 am
by yankeefan05
lol. Maybe he is talking about something else or he doesnt know what he is saying.
Posted: Sun May 28, 2006 9:44 am
by Linus
JOSE',
Hahahaha...
11of3',
Nice.

Posted: Sun May 28, 2006 12:44 pm
by STARWARSFREAK
JOSE, you're giving all the people with Mustafar Anakin vs. Obi-Wan avatars a bad name! lol, but 11of3, could you post a bunch of screenshots showing your total progress on the map? Also, if Imps can spawn in the finished parts of the DSII, there should be no openings besides the hangar, or else:
Green Leader: Form up, sqaudron, We're going in!
As they make their approach all but Greens leader, 3 and 6 make it in, TIE fighters eventually kill all but Green 6, who makes it to the reactor room.
Green 6: I made it! Torpedo away!
Just as he is about to fire, he is suddenly destroyed by a rocket, on the floor of the reactor room he sees 3 Shocktroopers reloading...

Posted: Sun May 28, 2006 2:27 pm
by Darth_Severus
I know, I will love this map. Nice Hangar, cool tunnels, superstardestroyer and of course Nebulon B Frigate.
I cant wait for it.