Anyways, I have two skins one of which has an alpha channel in it and the other does not. The alpha channel created a kind of "transparency hole" in the first skin. What I wanted to do was transfer that hole to the second skin so that the second skin has a transparency hole in it to. I've tried several times without success (generally just getting the alpha channel to show up on top of the second skin) so help would be appreciated.
Copying Alpha Channels
Moderator: Moderators
- trainmaster611
- Sith Lord

- Posts: 1779
- Joined: Thu Aug 24, 2006 5:22 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Building a railway to Coruscant
- Contact:
Copying Alpha Channels
ZOMG! Train is back from the dead!
Yea, I'm still working on map stuff (BOC).
Anyways, I have two skins one of which has an alpha channel in it and the other does not. The alpha channel created a kind of "transparency hole" in the first skin. What I wanted to do was transfer that hole to the second skin so that the second skin has a transparency hole in it to. I've tried several times without success (generally just getting the alpha channel to show up on top of the second skin) so help would be appreciated.
Anyways, I have two skins one of which has an alpha channel in it and the other does not. The alpha channel created a kind of "transparency hole" in the first skin. What I wanted to do was transfer that hole to the second skin so that the second skin has a transparency hole in it to. I've tried several times without success (generally just getting the alpha channel to show up on top of the second skin) so help would be appreciated.
-
RepSharpshooter
- Gametoast Staff

- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
Re: Copying Alpha Channels
decompose both in gimp, copy and paste alpha layer, compose in gimp to 1 layer with transparency.
- trainmaster611
- Sith Lord

- Posts: 1779
- Joined: Thu Aug 24, 2006 5:22 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Building a railway to Coruscant
- Contact:
Re: Copying Alpha Channels
Ok, I well when I go to decompose them I get a radio button list of channels including:
RGB
RGBA
Alpha
And some other stuff I don't think is relevant.
Which one should I be selecting? The same goes for when I'm composing again. And I should be adding the alpha to selection from the first decomposed texture and pasting it on the second decomposed texture (and thats the one that I compose) right?
RGB
RGBA
Alpha
And some other stuff I don't think is relevant.
Which one should I be selecting? The same goes for when I'm composing again. And I should be adding the alpha to selection from the first decomposed texture and pasting it on the second decomposed texture (and thats the one that I compose) right?
