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Concord Dawn
Posted: Wed Sep 20, 2006 3:45 pm
by valiant
Ok so Teancum has released the converted Concord Dawn to the public, and I am basically saying here that I'm calling dibs. His link is here:
http://www.gametoast.com/index.php?name ... 973#118973
Concept:
Mandalorians, working with the Rebels, are planning to force the Empire off the planet of Concord Dawn.
I will include Mandalorians on the Rebel side.
The Empire occupied the Mandalore system during the Galactic Civil War. The Mandalorians I KNOW would not have enjoyed that, so it makes sense for them to aid the Rebels.
RE: Concord Dawn
Posted: Wed Sep 20, 2006 3:54 pm
by Xavious
Sounds cool, can't wait.
Re: Concord Dawn
Posted: Wed Sep 20, 2006 4:02 pm
by PrinceXizor
RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 4:17 pm
by Alpha
You beat me to it lol. I guess I can still make one with a different story.

Good luck.
RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 4:38 pm
by valiant
partially operable still working out kinks. expect by end of week.
Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 4:50 pm
by Alpha
valiant wrote:partially operable still working out kinks. expect by end of week.
I'd like to help if you want anything. I can skin pretty well.

I think the vehicles need new skins in this map as well as soldiers. I looked at the source files.
RE: Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 4:53 pm
by valiant
Im going to c bout that but I dont anticipate issues just checking my work really.
RE: Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 7:14 pm
by Teancum
End of the week? It needs a WHOLE lot more work than that. There's major rending issues with the terrian.
RE: Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 7:19 pm
by Tuskenjedi
I'll be putting this thread on my mod watching list. Hope you do great!
RE: Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 8:42 pm
by Teancum
Still, even though I just dogged the whole end of the week thing, a release is better than no release. I just think that if you release it this weekend it should be a beta.
RE: Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 9:20 pm
by trainmaster611
Can I get screenies here?

RE: Re: RE: Re: Concord Dawn
Posted: Wed Sep 20, 2006 10:37 pm
by Teancum
http://starwarsbattlefront.filefront.co ... le/46599/1
*Battlefront 1 shots* -- but it basically looks the same
RE: Re: RE: Re: Concord Dawn
Posted: Thu Sep 21, 2006 12:12 am
by rebel_scum
Did it come out for SWBF1? Or... can I have the swbf1 .TER file (Since we havnt figured out how to convert swbf2 .TERs yet)
RE: Re: RE: Re: Concord Dawn
Posted: Thu Sep 21, 2006 1:12 am
by Teancum
It's out for SWBF1. Get it here in the download section or @ swbffiles
RE: Re: RE: Re: Concord Dawn
Posted: Thu Sep 21, 2006 2:55 pm
by valiant
I dont know how to do terrains. Perhaps someone good would join me?
RE: Re: RE: Re: Concord Dawn
Posted: Thu Sep 21, 2006 3:10 pm
by Teancum
To fix the terrain rendering you'll have to mess with the sky/fog settings
RE: Re: RE: Re: Concord Dawn
Posted: Fri Sep 22, 2006 6:38 am
by valiant
u c, i have no clue how to do that.
I'm trying to add XL size sides so it may be really cool soon, or it will break down and slap me with the computer screen.
RE: Re: RE: Re: Concord Dawn
Posted: Fri Sep 22, 2006 6:54 am
by Teancum
The errors only appear when you use flyers, ground vehicles can't see the terrain errors. I had thought about just leaving flyers out when I was working on it. Who knows, in the end I might get motivated and finish it the way I wanted, but I'm really glad other folks have the desire to work on it.
RE: Re: RE: Re: Concord Dawn
Posted: Fri Sep 22, 2006 7:04 am
by valiant
for me that isnt an issue just something to live with since i have no idea how to do that sry but i just woke up
UPDATE:
Expect release of 1.0 by saturday.
RE: Re: RE: Re: Concord Dawn
Posted: Fri Sep 29, 2006 2:39 pm
by Redneck-Alcatraz
Valiant
I'll join up!!!
I'm not much good with the technical stuff

but I can help with ideas and testing
I'm also willing to learn on how to do that though!!
