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Black objects seen from far way?
Posted: Sat Oct 31, 2009 5:18 am
by Recon Trooper
In my map, from far away some of my objects appear black, then when close the regain their texture? How do you fix this...

Re: Black objects seen from far way?
Posted: Sat Oct 31, 2009 9:30 am
by ANDEWEGET
maybe it needs a lowrez texture
Re: Black objects seen from far way?
Posted: Sat Oct 31, 2009 1:33 pm
by Fiodis
Or maybe you shoudl adjust your view settings in your world's sky file.
Re: Black objects seen from far way?
Posted: Sat Oct 31, 2009 6:07 pm
by Recon Trooper
how do you do that?
Re: Black objects seen from far way?
Posted: Sun Nov 01, 2009 11:59 am
by mswf
Look at this tutorial:
http://www.gametoast.com/forums/viewtopic.php?t=236
It's originally for SWBF1, but it can probably be applied to SWBF2 as well.
Re: Black objects seen from far way?
Posted: Sun Nov 01, 2009 1:13 pm
by MercuryNoodles
I'm just going to hop in and say this: You do not want to change the nearscene/farscene view distances by any drastic amount, especially by extending the nearscene to some unreasonable number. That will force the computer running the map to do a lot of unnecessary rendering for details you won't be able to see very well at a distance. As was suggested by someone earlier in the thread, make sure you have the texture being used by the lowrez model, as a solid color like that indicates a missing texture.