Glamour Units etc. (Part I)
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Bac-Talan
- Captain

- Posts: 487
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- arty
- Rebel Sergeant

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]v[
>>Bac-Talan
Yea. I used Wampa's or Vader's 'basepose.msh'.
>>arty
Because I didnt adjust their performances and weapons enough, I wish you to complete them.
All source files that I posted are free to use, free to edit. They are yours!
Yea. I used Wampa's or Vader's 'basepose.msh'.
>>arty
Because I didnt adjust their performances and weapons enough, I wish you to complete them.
All source files that I posted are free to use, free to edit. They are yours!
Last edited by ]v[ on Sat Dec 02, 2006 4:29 pm, edited 3 times in total.
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]v[
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PvtParts
- Jedi

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Looks great guys. I especially love that dark trooper, it reminds me of the old dark forces days.
I can almost guarantee I'll be using that. I'll probably be giving him a mortar launcher thing, like he had in dark forces. And as for the white one, that looks awesome.
I'll probably post something up here, though I haven't really worked much on specialty units. Maybe my shadow droid...or perhaps an arc side.
I can almost guarantee I'll be using that. I'll probably be giving him a mortar launcher thing, like he had in dark forces. And as for the white one, that looks awesome.
I'll probably post something up here, though I haven't really worked much on specialty units. Maybe my shadow droid...or perhaps an arc side.
- plasmoidmonkey
- 2nd Lieutenant

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- Maveritchell
- Jedi Admin

- Posts: 7366
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Here's my Goku unit. He's basically a jedi, but with infinite energy. He has a Kamehameha attack, a San Ko Dan (you know, those attacks where they fired lots of energy blasts but did basically nothing), and his Nyoi Bo, or Power Pole.

And as for resizing a unit, you can resize it with going into the .odf and adding the line "GeometryScale = _". Adding a "2" would be doubling the size, et cetera. Then you go into the unit's .msh's .option file and add "-scale _", where the blank is the same number you put in the .odf. Be warned, using more than 1.something for your scale number will give you a very distorted model.
And as for resizing a unit, you can resize it with going into the .odf and adding the line "GeometryScale = _". Adding a "2" would be doubling the size, et cetera. Then you go into the unit's .msh's .option file and add "-scale _", where the blank is the same number you put in the .odf. Be warned, using more than 1.something for your scale number will give you a very distorted model.
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RevanSithLord
- Sith Master

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JabbaLovesLava
- Sith

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- Teancum
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]v[
>>PvtParts
Because I did not play DF, these were made based on the EAW:FOC version.
>>plasmoidmonkey
If you say about .7z format, you only have to unpack with 7-Zip( http://www.7-zip.org/ ) or WinRar( http://www.rarlab.com/ ).
>>Maveritchell
Nice Goku! ...and RedRibbon soldiers! I like RR.
I have seen DBZ only in comics of the original in old times....
I think it is interesting if your Goku is transformed to Super Saiya-jin.
Because I did not play DF, these were made based on the EAW:FOC version.
>>plasmoidmonkey
If you say about .7z format, you only have to unpack with 7-Zip( http://www.7-zip.org/ ) or WinRar( http://www.rarlab.com/ ).
>>Maveritchell
Nice Goku! ...and RedRibbon soldiers! I like RR.
I have seen DBZ only in comics of the original in old times....
I think it is interesting if your Goku is transformed to Super Saiya-jin.
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Schizo
I finally fixed the problem I was having making custom sides. So I figured I'd make one to test out. Here's what I came up with.
Basically, I thought the Rebel troopers in the game seemed a little too "clean" looking. They needed to look more "Rebel-y". So I touched up the Rebel soldier a bit, as well as gave him some custom weapons. My main goal was to give him some really heavily modified and powerful weapons that you would expect to find on the black market somewhere. Something that any aspiring Rebel soldier could get his hands on, and go out and fight some Imperials.
My original idea was to make the Rebel soldier seem more rugged and unclean looking. Like he'd been fighting out there against the Imperials for a few weeks, using hit and run tactics, and hasn't had a shower in who knows how long. Now I tried to make the face with dirt smears and cuts and blood and such, but it just looked kind of dumb on the model, since it was just mirrored onto the other side. So I took a different approach, and put some face camo paint on him. I think it turned out pretty good.
http://img201.imageshack.us/img201/6985 ... al1cd6.png
http://img201.imageshack.us/img201/3002 ... er2on3.png
http://img85.imageshack.us/img85/3567/r ... er3cx7.png
http://img166.imageshack.us/img166/1730 ... er4xq1.png
http://img85.imageshack.us/img85/1012/r ... er5nu4.png
http://img177.imageshack.us/img177/3874 ... er6vx9.png
http://img177.imageshack.us/img177/5837 ... er8js5.png
http://img177.imageshack.us/img177/7183 ... er9bl8.png
http://img177.imageshack.us/img177/2410 ... r10fr3.png
http://img139.imageshack.us/img139/8587 ... r11yz2.png
http://img139.imageshack.us/img139/9696 ... r13as5.png
Like I said, I gave him several heavily modified weapons as well. What are they you ask?
For his main weapon, he carries a modified blaster rifle, similar to the shipped one. I reskinned it to a black color to make it a little more "commando". The rifle has two firing modes. The first is fully-automatic, which fires almost twice as fast as the shipped rifles, like a fully-auto rifle should. The second firing mode is a sniper rifle mode. It has a 2x zoom in scope, and has a little less range then a regular sniper rifle, to balance things out. It does pretty much the same amount of damage however.
For his sidearm, he has a blaster pistol similar to Han Solo's. It fires three-round bursts, and has a 1x zoom in scope. It's fairly accurate at long distances, but you'd be better off with the rifle. The pistol is basically a last resort weapon, since it's a little underpowered, to kind of balance it out.
He also carries 4 thermal detonators in case of an emergency. I originally had him with a wrist-mounted flamethrower, but I ditched it because, to me, it didn't seem like something a regular old grunt out on the battlefield would have.
Now, my favorite weapon. I gave these to him to replace the flamethrower I ditched. I originally wanted him to have just a regular combat knife to slice and dice with, but that wouldn't have worked (can't have the melee and blaster weapons). So I did the next best thing.
Throwing knives. Yes, you heard right. I gave him some knives to chuck at Imperials. It's a nice, silent kill for those times you want to remain hidden. They're a bit hard to aim, but if you can hit that stormie right, it'll take him out nice and easy.
I took some screens of when I was testing them out:
http://img139.imageshack.us/img139/7395/knifed3xo0.png
http://img149.imageshack.us/img149/5967/knfe4yz1.png
http://img216.imageshack.us/img216/810/knifed2qf5.png
http://img216.imageshack.us/img216/8751/knifedos0.png
Basically, I thought the Rebel troopers in the game seemed a little too "clean" looking. They needed to look more "Rebel-y". So I touched up the Rebel soldier a bit, as well as gave him some custom weapons. My main goal was to give him some really heavily modified and powerful weapons that you would expect to find on the black market somewhere. Something that any aspiring Rebel soldier could get his hands on, and go out and fight some Imperials.
My original idea was to make the Rebel soldier seem more rugged and unclean looking. Like he'd been fighting out there against the Imperials for a few weeks, using hit and run tactics, and hasn't had a shower in who knows how long. Now I tried to make the face with dirt smears and cuts and blood and such, but it just looked kind of dumb on the model, since it was just mirrored onto the other side. So I took a different approach, and put some face camo paint on him. I think it turned out pretty good.
http://img201.imageshack.us/img201/6985 ... al1cd6.png
http://img201.imageshack.us/img201/3002 ... er2on3.png
http://img85.imageshack.us/img85/3567/r ... er3cx7.png
http://img166.imageshack.us/img166/1730 ... er4xq1.png
http://img85.imageshack.us/img85/1012/r ... er5nu4.png
http://img177.imageshack.us/img177/3874 ... er6vx9.png
http://img177.imageshack.us/img177/5837 ... er8js5.png
http://img177.imageshack.us/img177/7183 ... er9bl8.png
http://img177.imageshack.us/img177/2410 ... r10fr3.png
http://img139.imageshack.us/img139/8587 ... r11yz2.png
http://img139.imageshack.us/img139/9696 ... r13as5.png
Like I said, I gave him several heavily modified weapons as well. What are they you ask?
For his main weapon, he carries a modified blaster rifle, similar to the shipped one. I reskinned it to a black color to make it a little more "commando". The rifle has two firing modes. The first is fully-automatic, which fires almost twice as fast as the shipped rifles, like a fully-auto rifle should. The second firing mode is a sniper rifle mode. It has a 2x zoom in scope, and has a little less range then a regular sniper rifle, to balance things out. It does pretty much the same amount of damage however.
For his sidearm, he has a blaster pistol similar to Han Solo's. It fires three-round bursts, and has a 1x zoom in scope. It's fairly accurate at long distances, but you'd be better off with the rifle. The pistol is basically a last resort weapon, since it's a little underpowered, to kind of balance it out.
He also carries 4 thermal detonators in case of an emergency. I originally had him with a wrist-mounted flamethrower, but I ditched it because, to me, it didn't seem like something a regular old grunt out on the battlefield would have.
Now, my favorite weapon. I gave these to him to replace the flamethrower I ditched. I originally wanted him to have just a regular combat knife to slice and dice with, but that wouldn't have worked (can't have the melee and blaster weapons). So I did the next best thing.
Throwing knives. Yes, you heard right. I gave him some knives to chuck at Imperials. It's a nice, silent kill for those times you want to remain hidden. They're a bit hard to aim, but if you can hit that stormie right, it'll take him out nice and easy.
I took some screens of when I was testing them out:
http://img139.imageshack.us/img139/7395/knifed3xo0.png
http://img149.imageshack.us/img149/5967/knfe4yz1.png
http://img216.imageshack.us/img216/810/knifed2qf5.png
http://img216.imageshack.us/img216/8751/knifedos0.png
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Bac-Talan
- Captain

- Posts: 487
- Joined: Wed Nov 30, 2005 8:14 pm
Bloody... Shizo does it again
Throwing knives... I would never have thought of it... Nice... Looks good on Mygeto too. It's good to have a change from the usual guys. They don't fit anywhere (-tatooine)
Edit: just realized, would throwing knives be practical vs. whatever-steel/plastic armor? it seems like you'd have to aim really well to hit the gaps, and even those are covered with some sort of protective suit. The armor is supposed to be invulnerable to projectile weapon puncture anyway...
Still cool though
Throwing knives... I would never have thought of it... Nice... Looks good on Mygeto too. It's good to have a change from the usual guys. They don't fit anywhere (-tatooine)
Edit: just realized, would throwing knives be practical vs. whatever-steel/plastic armor? it seems like you'd have to aim really well to hit the gaps, and even those are covered with some sort of protective suit. The armor is supposed to be invulnerable to projectile weapon puncture anyway...
Still cool though
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Talibanman
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MasterSaitek009
- Black Sun Slicer
- Posts: 619
- Joined: Wed Aug 23, 2006 4:10 pm
@Bac-Talan in the Star Wars universe it would be a Vibro-Knife. So imagine a really sharp, electric, serrated bread knife. That kind of a knife might have a chance of slicing through Stormtrooper armor.
@Schizo, he looks cool. Definitely looks like he hasn't had a shower for a month or so, or two, or three
jk. btw for the knife did you use the one Saturn_V made, the TNT knife?
*****MasterSaitek009*****
@Schizo, he looks cool. Definitely looks like he hasn't had a shower for a month or so, or two, or three
*****MasterSaitek009*****
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Schizo
Yeah, the TNT knife was the one I used. I had it lying around, and I was thinking of ideas for a new weapon I could give him. Epena gave me the idea of making a knife weapon, so I figured I'd use it. I wish I could have made it a melee weapon, but the throwing knives were the next best thing. I know they probably wouldn't be practical against stormtrooper armor, but eh. Just pretend it's one of those vibro knives and can slice through the armor.
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The_Emperor
- Supreme Galactic Ruler
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