Mesh exporting doesn't work. [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Mesh exporting doesn't work. [Solved]

Post by thelegend »

Hey all,
i would like to begin with xsi and made a few test models. I followed the tutorial i've read here and tried to export my model as a .msh file. But the pandemic tools did not work. I have installed python and pywin32 correctly and the Zetools are also correctly installed. But If I press Pandemic Tools>Export Mesh I always get this red error message at bottom: Active Ex components can not create an object (translated message).
Someone know what I may did wrong or what I have forgotten?
Last edited by thelegend on Fri Jul 18, 2014 8:48 am, edited 1 time in total.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: Mesh exporting doesn't work.

Post by Anakin »

is the pandamic tool compatible with your XSI Version??
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Mesh exporting doesn't work.

Post by thelegend »

I have Softimage 7.5. They said the pandemic tools only would work with foundation 4-5. But I thought the ZEtools may fix that to use the newer XSI version.
Bob
Brigadier General
Brigadier General
Posts: 633
Joined: Thu May 27, 2010 4:28 am
Location: at home

Re: Mesh exporting doesn't work.

Post by Bob »

Nope, the Pandemic Addon does not work on 7.5 no matter what you do. Ande's ZeTool doesn't fix anything, but it lets you export/import to .msh, apply materials and all the other neat stuff just like the Pandemic Addon did back in the olden days. It's all you need. It's love. And also live.
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Mesh exporting doesn't work.

Post by thelegend »

Does the zetools work on other xsi versions without 30 test days?
Bob
Brigadier General
Brigadier General
Posts: 633
Joined: Thu May 27, 2010 4:28 am
Location: at home

Re: Mesh exporting doesn't work.

Post by Bob »

That's the point of them.
MileHighGuy
Jedi
Jedi
Posts: 1194
Joined: Fri Dec 19, 2008 7:58 pm

Re: Mesh exporting doesn't work.

Post by MileHighGuy »

Make sure your geometry is the child of a null. It should also be triangulated. You have to use ZEtools to export the model. Branch select (middle click) your null. You should click the ZETools button at the top, then select Export .msh. It will let you choose your .msh's name and directory.
thelegend
Sith
Sith
Posts: 1433
Joined: Thu Jan 23, 2014 6:01 am
Projects :: Star Wars - Battlefront III Legacy
Games I'm Playing :: Swbf GTA CoD LoL KH
xbox live or psn: El_Fabricio#
Location: Right behind you :)

Re: Mesh exporting doesn't work.

Post by thelegend »

Thank you. Now it works. Just have forgotten to install something.
Post Reply