Page 25 of 31
Posted: Wed Jan 03, 2007 10:53 pm
by Teancum
Greedo
Posted: Wed Jan 03, 2007 11:07 pm
by DeathRow
Thats a Rodian.
Posted: Wed Jan 03, 2007 11:29 pm
by arty
Sweet a rodian

Posted: Thu Jan 04, 2007 12:15 am
by PieDude797
That's gona be in the game?
Posted: Thu Jan 04, 2007 12:37 am
by DeathRow
Teancum wrote:Oh hey Rends, I have a rodian 100% prepped to be enveloped.
Maybe, if Rends accepts Teancum's rodian.
Posted: Thu Jan 04, 2007 1:58 am
by Protector_Pulch
trainmaster611 wrote:You finally go the 2nd one skinned
I see you added those dinosaur walking things

FYI:
That's a dewback in first picture. The mount of many imperial sandtroopers.
@Topic: You're speeders are awesome, Rends. And, btw, everything's clear now as to that 'flyable'-discussion.
Man, those Rodians changed in the last 4000 years...in Kotor (which I'm playing since a week) their snouts are very pointed - a proof for Evolution in the Star Wars universe ?
Posted: Thu Jan 04, 2007 12:27 pm
by The_Emperor
Nice speeders

Love that second one
BTW
The_Emperor wrote:I was thinking by the way, rodians have bigger heads than people, isn't it possible to model a head and stick it on a unit like our man Teancum did with Luminari/ the Twi'lek male and others? That'd be way easier than making an entire new model....
epena wrote:No, I dont think that their heads are THAT big, and the msh wont move when the head moves in an idle animation and a hunam face sticking out of a rodian would look very disturbing indeed.
How did you manage to make the Rodian Tean'?
Posted: Thu Jan 04, 2007 1:23 pm
by Epena
Lol! I thought of exactly that same post...but what's scary is that
you remembered it and dug it up.

Posted: Thu Jan 04, 2007 2:31 pm
by Dohnutt
Theres dewbacks? Wow. Now THAT'S going above and beyond.

Posted: Thu Jan 04, 2007 10:42 pm
by DeathRow
Dewbacks wont be vehicles...right?
Posted: Thu Jan 04, 2007 11:08 pm
by trainmaster611
No he said somewhere in the first four pages (I must ahve a good memory!

) that they would jsut be props.
Will they be animated?

Posted: Thu Jan 04, 2007 11:35 pm
by Galactic_Marine
I hope they are. Dewbacks just sitting there being stiff would chip away at the realism...
Posted: Thu Jan 04, 2007 11:46 pm
by PvtParts
from what I understood the dewbacks already had animations..just not nearly enough to work as a vehicle (though I dont know if this is true or what these anims would be off)..
If anims dont work...a sound region/space (dont know which does what) with dewback noises would make up for it.
Posted: Fri Jan 05, 2007 6:12 pm
by PieDude797
That would be really cool in-game. So, will we be able to play as him, or, is it just like, a person prop thing?
Posted: Fri Jan 05, 2007 7:54 pm
by trainmaster611
Dude, did you ever notice you have a hard time reading the threads

Posted: Fri Jan 05, 2007 8:09 pm
by arty
trainmaster Ive kinda realized you have been rude lately. first you say SmybolS is blind and then you say piedude797 is horrible at paying attention.
Posted: Fri Jan 05, 2007 8:22 pm
by Gogie
his insults are good though lol
Posted: Fri Jan 05, 2007 9:01 pm
by trainmaster611
Gogie its not that funny

And I'll work harder to stop that
Posted: Fri Jan 05, 2007 10:01 pm
by Lord-Bandu
Looks great Rends.
Posted: Sat Jan 06, 2007 1:39 am
by PieDude797
Oh, i see now trainmaster, I do tend to overlook a lot of things though, just so you guys know...