Question about changing the sky
Posted: Mon Jul 23, 2007 10:29 am
from DOC
also will someone please tell me how to make my map darker/night...please?
thanks in advance.
i understand the top part just not thisChanging the Default Sky
By default, the template map uses the sky file from Yavin. Changing this is a fairly simple thing to do. Browse to the world that you want to use the sky file from (again, I’ll use Kashyyyk as our example) in \BF2_ModTools\assets\worlds\KAS\world2 and copy the sky file (kas2.sky) into your mod worlds folder (\data_abc\worlds\abc\world1) and rename it to abc.sky (where abc is the 3-letter name that you gave your world when you first created it). Open up that sky file, and search for which assets are used by the sky file, and you’ll need to copy those assets into your mod level’s world folder (\data_abc\worlds\abc\world1). They will be a/some sky .msh files, and some textures. Only worry about files that are actually located in the assets\worlds\KAS\world2 folder. If there are files that the sky file is looking for that aren’t located there, then don’t worry about those.
where and to what file do i do this to or get it from?Open up that sky file, and search for which assets are used by the sky file, and you’ll need to copy those assets into your mod level’s world folder (\data_abc\worlds\abc\world1). They will be a/some sky .msh files, and some textures. Only worry about files that are actually located in the assets\worlds\KAS\world2 folder. If there are files that the sky file is looking for that aren’t located there, then don’t worry about those.
also will someone please tell me how to make my map darker/night...please?
thanks in advance.