Onderon: Tactical Ploy
Posted: Sat Jul 22, 2006 10:22 pm
Well, I decided to try to get used to the mod tools, as some of you may know I had some technical trouble. (
Solution: so I moved them to my brothers comp) I came up with this. I had no Idea what I was going to do, so I called it "tactical Ploy" and gave it some wierd description, but It's an okay level.
Story/Description: The empire decided to lure the rebels to a gravelly, overgrown, mountainous part of onderon and fake that they were developing some sort of superweapon there. A Rebel taskforce Arrived, but were quickly jammed so they could not send for backup. They made a makeshift fort out of an old broken, barely even recognizeable oil rigging center and made good use of the sparse reckage around them. The imperials set up beam turrets around a large tree that stood on an adjacent hill. The tree was loaded with particle cannons on one of the larger branches programmed only to weaken the rebel base and nothing else.
http://i67.photobucket.com/albums/h316/ ... edi/46.gif
http://i67.photobucket.com/albums/h316/ ... edi/49.gif
http://i67.photobucket.com/albums/h316/ ... edi/50.gif
http://i67.photobucket.com/albums/h316/ ... edi/48.gif
http://i67.photobucket.com/albums/h316/ ... edi/47.gif
http://i67.photobucket.com/albums/h316/ ... edi/51.gif
It's a fun level, with plenty of battle, adequate cover, and good sneaking into the back of the enemy lines, then throwing them into confusion from behind. And the winning team? It all depends. Their's usually a fine line between the winners and the losers. When I'm rebel, I usually win. When I'm Imperial, I usually win, unless I'm lazy
. I think that in a just AI battle, the rebels would have the slightest advantage.
Heroes:
Imp: Boba
All: Han
*I'm lazy with heroes!*
DL LINK
I have to go on vacation now! So all you have fun!
Story/Description: The empire decided to lure the rebels to a gravelly, overgrown, mountainous part of onderon and fake that they were developing some sort of superweapon there. A Rebel taskforce Arrived, but were quickly jammed so they could not send for backup. They made a makeshift fort out of an old broken, barely even recognizeable oil rigging center and made good use of the sparse reckage around them. The imperials set up beam turrets around a large tree that stood on an adjacent hill. The tree was loaded with particle cannons on one of the larger branches programmed only to weaken the rebel base and nothing else.
http://i67.photobucket.com/albums/h316/ ... edi/46.gif
http://i67.photobucket.com/albums/h316/ ... edi/49.gif
http://i67.photobucket.com/albums/h316/ ... edi/50.gif
http://i67.photobucket.com/albums/h316/ ... edi/48.gif
http://i67.photobucket.com/albums/h316/ ... edi/47.gif
http://i67.photobucket.com/albums/h316/ ... edi/51.gif
It's a fun level, with plenty of battle, adequate cover, and good sneaking into the back of the enemy lines, then throwing them into confusion from behind. And the winning team? It all depends. Their's usually a fine line between the winners and the losers. When I'm rebel, I usually win. When I'm Imperial, I usually win, unless I'm lazy
Heroes:
Imp: Boba
All: Han
*I'm lazy with heroes!*
DL LINK
I have to go on vacation now! So all you have fun!