Help with hexiting the vehicles on Hoth
Posted: Wed Feb 28, 2007 11:55 pm
Heyas, first post here. Was redirected here from Lucasarts by users of this site, and I can see why. Tons of help, and a lot of modders. Not too sure where to start, and i'm finding myself short of time this week, so i'll just ask out in the open.
I've just started hex editing (hexiting as I call it) BF2, attempting to add fun to a game I feel was extremely short changed. The first thing I want to do is figure out how to change the snowspeeders on Hoth to Y-Wings, or any other flyable craft, and how to do the same for the AT-ST (preferably Tie Interceptors). My idea was to use the Y-Wing to bring back that turret gunner from the first game, and since the bombs'd work to some degree in place of the tow cable, why not? To balance that out, the Tie Interceptors would be able to combat the Y's.
I've read through some character editing guides; I believe it was one for space heroes (Anakin and Obi replacing the pilot and clone marine), and tried out similar editing with the Hoth map, but to no avail.
I'm not too sure if it can even be done (was surprised to find so little mods on the net, but this would help explain why that is), but still want the skinny on the situation.
I have tried a map a while ago that altered the Kasshyykk map (sp?) and changed speeder bikes to V-Wings, and enemies to Acklays. That was fun, but the map was small. So I know some vehicle modding can be done in some maps, but unsure if Hoth fits the bill.
If anybody can help, i'd be grateful!
I've just started hex editing (hexiting as I call it) BF2, attempting to add fun to a game I feel was extremely short changed. The first thing I want to do is figure out how to change the snowspeeders on Hoth to Y-Wings, or any other flyable craft, and how to do the same for the AT-ST (preferably Tie Interceptors). My idea was to use the Y-Wing to bring back that turret gunner from the first game, and since the bombs'd work to some degree in place of the tow cable, why not? To balance that out, the Tie Interceptors would be able to combat the Y's.
I've read through some character editing guides; I believe it was one for space heroes (Anakin and Obi replacing the pilot and clone marine), and tried out similar editing with the Hoth map, but to no avail.
I'm not too sure if it can even be done (was surprised to find so little mods on the net, but this would help explain why that is), but still want the skinny on the situation.
I have tried a map a while ago that altered the Kasshyykk map (sp?) and changed speeder bikes to V-Wings, and enemies to Acklays. That was fun, but the map was small. So I know some vehicle modding can be done in some maps, but unsure if Hoth fits the bill.
If anybody can help, i'd be grateful!