Can XSI manipulate things that control how models are turned out for consoles? If so, how many things can it do to make models different for consoles? The main thing regards making models and objects have less data (more friendly on low console hardware) and also about how models may display textures. How many ways/how many things can XSI do to change how models/textures work on consoles?
Also some point in the direction of basic tutorials on how to begin using XSI would be nice. Thanks.




