Page 1 of 1
HUD -- Group for X killed X messages?
Posted: Tue Dec 27, 2011 3:54 pm
by Teancum
I'm trying to hunt down the group for "player killed player2" messages. Just that ongoing string. Playing four players splitscreen gets crowded, and having that there with any more than two players is annoying. Anyone know where I can find it?
Re: HUD -- Group for X killed X messages?
Posted: Tue Dec 27, 2011 3:58 pm
by Cerfon Rournes
I've been looking into this myself; I can't seem to find this line in the 1playerhud files.

I'll let you know If I find anything.
Re: HUD -- Group for X killed X messages?
Posted: Tue Dec 27, 2011 4:02 pm
by Teancum
I *think* it might be this:
MultilineText("player1systemMessages")
{
EventText("player1.message")
EventColor("player1.message.color")
NumLines(4)
DisplayTime(3.000000)
AlwaysScroll(1)
AddToTop(1)
Rect(0.500000, 0.250000, "Left", "Top", "Viewport")
PropagateAlpha(1)
Position(0.079938, 0.191374, 0.000000, "Viewport")
ZOrder(0)
EventEnable("player1.message")
EventDisable("player1.message.disable")
Format("Format")
{
TextBox(0.500000, 0.250000)
TextBreak("Word")
TextStyle("Shadow")
TextAlignment("Left", "Center")
TextFont("gamefont_tiny")
ZOrder(0)
Color(192, 192, 192)
FadeInTime(0.500000)
FadeOutTime(0.500000)
}
}
Re: HUD -- Group for X killed X messages?
Posted: Tue Dec 27, 2011 4:04 pm
by Cerfon Rournes
Yup, that should be it. Let me do some checking ingame.
EDIT
Ah, I know why. I was talking about the MP chat system. I can't find that anywhere.
Re: HUD -- Group for X killed X messages?
Posted: Tue Dec 27, 2011 4:07 pm
by Teancum
Let me know. That should make it easier to see in splitscreen.
Re: HUD -- Group for X killed X messages?
Posted: Tue Dec 27, 2011 4:10 pm
by Cerfon Rournes
Yes, that indeed is it. In an earlier version of my HUD, I took this picture. (I used those lines to move the messages to the right side of the screen)