{WIP} KotOR: Dantooine - [GT]Caleb1117

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by DarthD.U.C.K. »

EGG_GUTS wrote:Wow that's awesome! How did rep to that by Hex Editing? :D
he did it this way
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

EGG_GUTS wrote:Wow that's awesome! How did rep to that by Hex Editing? :D

BTW What gun is that?
I myself only have a basic idea of just how he did it, don't ask me. :p

The rifle is just the Bowcaster, with the balls sawed off, its in the ML kashyyk assets.

Edit: more pictures.
New and improved Gas based stimulant effect.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by FOOLIS »

Nice effects :thumbs:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Daft-Punk »

:shock: there are a lot of cool effects in the mod tooles I.E. the ord effect...
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by RepSharpshooter »

Wow, did you make a new env map? Looks cool. I'll have to make one now :lol:
Of course it could be more high-res, I'm thinking, 512 x 384, or even 1024 x 768, but that may be pushing it. But I guess the metal's diffused enough that you don't need that much detail anyway.

The Kotor weapons and such look nice.

About the hex-editing, It's quite simple. I learned everything I know from here http://personal.riley-man.com/swbf/edit ... f-msh.html I also know how to add override textures fyi.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Red sith trooper.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Daft-Punk »

wow they look really good shiny
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Achronos-117 »

Caleb1117 wrote:Red sith trooper.
Image
Is that a new animation I detect? Or is that the rocket reload animation midway?
Last edited by Achronos-117 on Mon Nov 12, 2007 10:30 pm, edited 1 time in total.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by {501st}Commander_Appo »

{501st}Commander_Appo wrote:Wow,that some sith trooper,but I think Caleb has more than that too share lol.

- :clone:
Like I said,good stuff always comes put :D

- :clone:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by RepSharpshooter »

Sweet! I think that one is better than the gray one. :) The highlights stand out more.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Achronos-117 »

Oh yeah I just noticed something, the sith trooper seems to have a different shape, or is it just me?
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Achronos-117 wrote:Oh yeah I just noticed something, the sith trooper seems to have a different shape, or is it just me?
I think its just you, the animation maybe the rocket one, not that he uses it, I suspect its a freecam glitch.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Achronos-117 »

Your avatar fits my expression.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by XxDepredationxX »

Nice Sith Troopers! Shines like the BMW M3 GTR in most wanted :P
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Did I ever mention that I made grenades sticky to people?

...
Well, I did.
:maulsaber:
Its alot of fun, it may just be me, but I think the explosion is bigger when it sticks to people.
Probabbly just me.


Since I was redoing some of my models anyway, I added a very small interior to the tomb.
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And also, a skin by The_Emperor, Bastila Shan.
(note the lightsaber is missing, my mistake, I forgot.)
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I'll probabbly need a new hairpeice though.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Achronos-117 »

Gah I think I see two Bastilas in one screenie, or have I lost it again? :runaway: :runaway:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Daft-Punk »

Caleb1117 wrote:Did I ever mention that I made grenades sticky to people?

...
Well, I did.
:maulsaber:
Its alot of fun, it may just be me, but I think the explosion is bigger when it sticks to people.
Probabbly just me.

Its not just you Caleb! Sticky stuff rocks!! :music: ........................................................... :funny2:
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Teancum »

Personally I think Bastila looks fine with her hair down. Who says she has to have it up?
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by Caleb1117 »

Teancum wrote:Personally I think Bastila looks fine with her hair down. Who says she has to have it up?
Good point, Besides, I wasn't going to have her at all before.

Oh, and i got in contact with Gogie, I asked him if he still had some things, namely
His "hammerhead" republic capital ship
Sith star fighter
Ebon Hawk

He said he had lost them, but could remake them as they only took him about 30 minutes each to make.
I hope he does, cause I would really like a sith fighter, and hammerhaed sky dome.
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Re: {WIP} KotOR: Dantooine - [GT]Caleb1117

Post by DarthD.U.C.K. »

bastila looks cool!
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