Function activate/deactivate regions.
Posted: Fri Feb 02, 2018 3:34 pm
I create a damage region that should work like radiation. If I'll destroy "name" object, it's activate damage region and If I'll repair object, regions is remove. Like on Tantive 4 map.
But... Function work only with death regions, not damage regions. What the problem?
I also tried
"DeactivateRegion"
"RemoveDamageRegion"
And others...
What else, the DamageRegion is already on the map when the level starts.
But... Function work only with death regions, not damage regions. What the problem?
Hidden/Spoiler:
"DeactivateRegion"
"RemoveDamageRegion"
And others...
What else, the DamageRegion is already on the map when the level starts.