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Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Oct 25, 2010 1:54 pm
by DarthD.U.C.K.
its the post i linked to, the quote is what you have to do (change one 0 to a 1) and if you click on "THIS" youll find more backgroung information about hexediting mshs
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Oct 25, 2010 5:40 pm
by keenmike
Forgive me, here again. I have tried this method and found all of the parts already with a 01 in the 5th place after FLGS. It was funny to place zero to see a skinny clone trooper inside the jedi just to add. One of the things [GT]Lephenix first said was to hide it in xsi, press h. When I asked him about Mesh Importer *BETA* I received a yes. So I am understand that program is part of the process and it has been out since 2007 then I am wondering if someone has hidden the box already?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Oct 26, 2010 10:21 am
by DarthD.U.C.K.
no not that i know, because hiding it in xsi means that you have to envelope the whole unit again (stick the points/edges/polygons to the bones) and export it with the pandemictool which only works with full versions of xsi 4-5
Re: All-Purpose Request Thread (Mk. IV)
Posted: Tue Oct 26, 2010 5:07 pm
by keenmike
Thank you. Will check out. What should I use as a source to credit for these models?
On a side note.
I like the head in the first picture and the body and legs in the second two.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Oct 27, 2010 1:42 am
by Lozza
Does anyone think they can make a soccerball (or sphere in xsi) with low polygons? I can't seem to make a soccer ball without 2000 polys. Pretty full on request but if someone does it I'll give you a cookie
PS. Ill convert the model and add the texture my self

Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Oct 27, 2010 6:26 am
by CodaRez
Lozza wrote:Does anyone think they can make a soccerball (or sphere in xsi) with low polygons? I can't seem to make a soccer ball without 2000 polys. Pretty full on request but if someone does it I'll give you a cookie
Just use XSI and make a sphere polygon. (the default has much lower polies than 2000)
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Oct 27, 2010 6:50 am
by THEWULFMAN
Lozza wrote:Does anyone think they can make a soccerball (or sphere in xsi) with low polygons? I can't seem to make a soccer ball without 2000 polys. Pretty full on request but if someone does it I'll give you a cookie
PS. Ill convert the model and add the texture my self

I got this, okay, will send you the XSI file later today ot tomorrow
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Oct 28, 2010 1:16 am
by Lozza
CodaRez wrote:Lozza wrote:Does anyone think they can make a soccerball (or sphere in xsi) with low polygons? I can't seem to make a soccer ball without 2000 polys. Pretty full on request but if someone does it I'll give you a cookie
Just use XSI and make a sphere polygon. (the default has much lower polies than 2000)
Trust me I've tried... The default sphere is still too big, I lowered the size and everything but still 6000 polys... It might be me and xsi. Anyway, thanks to wulfman, he did it

Re: All-Purpose Request Thread (Mk. IV)
Posted: Thu Oct 28, 2010 10:23 am
by Bob
1. please, could someone remove all the turrets of the atte model except the 2 lower front turrets and add a life supporting system dome or an other dome with a hp called "hp_shield" in its center to the atte's roof?
2. could someone munge a sound folder for me? it has to contain the atte sounds, the laat sounds, vulture sounds and snaildroid sounds (and the common sounds of course). I know the tutorial for munging such folders but it never works

Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Oct 29, 2010 2:41 am
by [TFA]Padawan_Fighter
Whoever has XSI Foundations, could somebody PLEASE export a model for me? I tried it with MshEx but it didn't work. I think it's because I have more than 1 texture file or something.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Fri Oct 29, 2010 5:01 am
by CodaRez
[TFA]Padawan_Fighter wrote:Whoever has XSI Foundations, could somebody PLEASE export a model for me? I tried it with MshEx but it didn't work. I think it's because I have more than 1 texture file or something.
Remember some models (like playermodels or vehicles) cant be exported through MshEx
If it isn't such a model, send it to me and I'll look into it.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Oct 30, 2010 3:58 pm
by Darth_Spiderpig
Spidey in trouble, anyone has a Acclamator obj for me?
As in with UVs and ready for xsi works?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Oct 30, 2010 4:46 pm
by ps2owner
a black lambo vehical side
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sat Oct 30, 2010 11:04 pm
by Xavious
ps2owner wrote:a black lambo vehical side
While it's extremely unlikely for a request like this to be fulfilled in the first place, you could at the very least provide some basic information (a full description would be much better), and an image or two if applicable. If you can't be bothered to type out or explain what you want, what would make someone want else go through the trouble of making it for you?
Re: All-Purpose Request Thread (Mk. IV)
Posted: Sun Oct 31, 2010 10:23 am
by Darth_Spiderpig
Darth_Spiderpig wrote:Spidey in trouble, anyone has a Acclamator obj for me?
As in with UVs and ready for xsi works?
Thanks to AceMastermind, I have what i need.

Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 01, 2010 3:01 am
by [TFA]Padawan_Fighter
CodaRez wrote:[TFA]Padawan_Fighter wrote:Whoever has XSI Foundations, could somebody PLEASE export a model for me? I tried it with MshEx but it didn't work. I think it's because I have more than 1 texture file or something.
Remember some models (like playermodels or vehicles) cant be exported through MshEx
If it isn't such a model, send it to me and I'll look into it.
It isn't. It's a building. I sent you a PM with it.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 01, 2010 2:07 pm
by Slime615
Help Wanted:
I need a mildly experiecnced modder to help me on a very simple side mod. The only reason I cant do it is that my computor is not working proboly at the moment.
The peron must:
Be able to make a side mod.
I need someone to make a era mod, that replaces the allience side with a team made of Zabrak, based on a model made by AQT That I will provide. I will also provide you with the skins that will be used and the list of weapons, most will be stock, or only require simple changes to the odfs of the weapons.
As a reward, you will be credited as co-creater of the mod.
You will only need to lue edit, and odf edit, no moddeling or skinning is required from you. Please PM If you are interested.
Thankyou.
Ps the team will be named: Zabrak strike force.
Again thankyou in advance.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 01, 2010 3:18 pm
by Ty294
I need someone to (re)make some of the BF1 world .lvl files. All it will be is adding a line to the local section in the vehicle spawners.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 01, 2010 5:10 pm
by Ninja
Can someone put the rebel fleet trooper head on Jango Fett's body with the jetpack and gun holsters removed?
I need it to make a skin based on this.
EDIT: If it's too much work to remove the jetpack and holsters, I can just skin them transparent.
EDIT2: If it isn't clear, I just need a model, not a skin.
Re: All-Purpose Request Thread (Mk. IV)
Posted: Mon Nov 01, 2010 8:47 pm
by Press_Tilty
He has a holster...