Map crashes
Posted: Sun Dec 16, 2007 1:37 pm
I'm stumped again.
My map crashes (again . . .)
The munge thingy is here:
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav - while munging D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm - while munging D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav - while munging D:\bf2\data_TGP\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cw_music.stm - while munging D:\bf2
and something about BF2_modtools.exe makes it say "The application has failed to start because binkw32.dll was not found. Re-installing the application may fix this problem."
Sooooo who knows what to do??????
My map crashes (again . . .)
The munge thingy is here:
ERROR[levelpack shell.req]:Input file shell.req does not exist. [continuing]
1 Errors 0 Warnings
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\gcw\streams\PlayerCommands_vo\AI1COM474.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\AOCOM0069.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm - while munging D:\bf2\data_TGP\Sound\global\all_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\PlayerCommands_vo\CI1COM527.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_quick.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\GAL\streams\metagame_vo\COCOM0076.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm - while munging D:\bf2\data_TGP\Sound\global\cis_unit_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav - while munging D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\worlds\cor\streams\Objective_VO\ROCOR0006.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm - while munging D:\bf2\data_TGP\Sound\global\cor_objective_vo_slow.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav - while munging D:\bf2\data_TGP\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to open file ..\cw\streams\mxCISCor01_Act01_lp.wav, format may be invalid - while munging D:\bf2\data_TGP\Sound\global\cw_music.stm
soundflmunge.exe : Error : Unable to read file list D:\bf2\data_TGP\Sound\global\cw_music.stm - while munging D:\bf2
and something about BF2_modtools.exe makes it say "The application has failed to start because binkw32.dll was not found. Re-installing the application may fix this problem."
Sooooo who knows what to do??????