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Objects misplaced ingame [Solved]
Posted: Wed Oct 19, 2011 7:15 pm
by Noobasaurus
As you can see by the title, when I get ingame
some of my objects are misplaced. It seems it only happens in a certain area. Anyone know what the cause/fix is for this?
Re: Objects misplaced ingame
Posted: Thu Oct 20, 2011 12:31 pm
by DarthD.U.C.K.
are these objects custom or stock? did you change the maps size?
Re: Objects misplaced ingame
Posted: Thu Oct 20, 2011 6:13 pm
by Noobasaurus
DarthD.U.C.K. wrote:are these objects custom or stock? did you change the maps size?
These are stock. I did not change the size of the map.
Re: Objects misplaced ingame
Posted: Thu Oct 20, 2011 8:28 pm
by yuke5
Can you post of photo of them in zero editor?
EDIT:
And ingame too please.
Re: Objects misplaced ingame
Posted: Thu Oct 20, 2011 9:50 pm
by Noobasaurus
Sort of hard to see from the picture, but that huge spiral is misplaced and one of the smaller spirals is too. One of them
looks like it's floating in ZE but believe me, it's not.
EDIT: Ok, some of them really look like they're floating in ZE. THEY'RE NOT. I checked ingame and close-up ZE.
Re: Objects misplaced ingame
Posted: Fri Oct 21, 2011 1:08 pm
by Eggman
It looks like it might be a terrain issue. The terrain that is rendered in-game doesn't always perfectly match the terrain in ZE. Try raising the terrain just a little bit in ZE to compensate (or lower the objects - whichever you prefer).
Re: Objects misplaced ingame
Posted: Fri Oct 21, 2011 7:39 pm
by DarthFannel
One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
Re: Objects misplaced ingame
Posted: Sat Oct 22, 2011 10:54 am
by Noobasaurus
Eggman wrote:It looks like it might be a terrain issue. The terrain that is rendered in-game doesn't always perfectly match the terrain in ZE. Try raising the terrain just a little bit in ZE to compensate (or lower the objects - whichever you prefer).
I did try this but somehow it didn't work. I'm going to scrap that area and those objects and build a new one there and another one somewhere else, and hopefully they won't have problems.
DarthFannel wrote:One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
Never did. So I checked it while going in, saved, and then munged and nothing new happened.

Re: Objects misplaced ingame
Posted: Sat Oct 22, 2011 10:59 am
by THEWULFMAN
DarthFannel wrote:One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
As a side note, this is really only ever needed if you are going to burn the object shadows into the terrain. Otherwise leaving it unchecked won't cause issues and saves time.
Re: Objects misplaced ingame
Posted: Sat Oct 22, 2011 12:30 pm
by Noobasaurus
THEWULFMAN wrote:saves time.
A
lot of time.
Re: Objects misplaced ingame
Posted: Thu Oct 27, 2011 6:39 am
by CressAlbane
THEWULFMAN wrote:DarthFannel wrote:One question OP, did you always mark the "Build Accurate Collision" box before opening and editting your map? if not, there is the problem.
As a side note, this is really only ever needed if you are going to burn the object shadows into the terrain. Otherwise leaving it unchecked won't cause issues and saves time.
REALLY? That's amazing! I've always checked that box when loading in maps. You learn something new every day...