Republic HUD Tags, Fusioncutter Slice Noise, and EMP Waves

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ARC_Commander
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Republic HUD Tags, Fusioncutter Slice Noise, and EMP Waves

Post by ARC_Commander »

A few questions here:

What are the HUD tags for the Republic rifle and pistol? I've tried "rep_weap_inf_rifle", but it doesn't work.

Also, what is the name of the sound that a sliced vehicle makes when it's got the electricity? It isn't the force lightning noise.

Finally, how would I make an EMP wave attack? I'll explain if needed.
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RE: Republic HUD Tags, Fusioncutter Slice Noise, and EMP Wav

Post by Darth_Z13 »

1. It doesn't? It did for me. :?

2. Try looking in the Fusion cutter odf and the vehicle odfs. Maybe a common vehicle odf.

3. Do you mean an attack that shoots an EMP and then when it hits releases a force wave effect?
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RE: Republic HUD Tags, Fusioncutter Slice Noise, and EMP Wav

Post by ARC_Commander »

1. I'll try it again.

2. Couldn't find it in the fusioncutter ODF. Didn't see it in any vehicles, either, unless I'm just not looking properly.

3. I mean something like the Emperor's jump attack - when he lands and spews out an EMP explosion. Like that, but can be triggered like a buff.
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Post by Maveritchell »

There's a weapon .odf that's in the asset, completely useable, but was just never used in the game, called com_weap_inf_shockwave. It's what you're looking for.
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Post by ARC_Commander »

There isn't a shockwave, do you mean "shockfield"? 'Cause I tried that, Grievous doesn't like it very much.
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Post by Maveritchell »

ARC_Commander wrote:There isn't a shockwave, do you mean "shockfield"? 'Cause I tried that, Grievous doesn't like it very much.
Ding ding. That's the one. Can't think of why it might not be working. Try it on someone else to see if it's a Grievous-specific problem.
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Post by ARC_Commander »

Okay, I'll check it out.
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Post by Master Fionwë »

I have given that to the magna guard. Grievous seems to be a character who causes problems with many things, so it probably is just a grievous-related thing if it's not working.
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