Page 4 of 9
Posted: Fri Jul 28, 2006 7:56 pm
by Fiminopter
Wow. Your first one was really, really, really aswesome. I can't image how good an second one will be. Nice work!
Posted: Sat Jul 29, 2006 3:53 am
by yankeefan05
It says 100Mbps, but is it surfing at 100Mbps. This Laptop says the connection is 100Mbps, yet it is surfing slower than my 54Mbps internet in NYC.
Dan, If it is .zip now i would change it to .rar. I think that will help reduce the memorey size. If I were u, I would ask Teancum about reducing the size. He had to do it for maps and for the GT/TAW Conversion mod/map pack.
Posted: Sat Jul 29, 2006 4:42 am
by Penguin
512mbps, but it only downloads at 60mbps
Posted: Sat Jul 29, 2006 8:01 pm
by SBF_Dann_Boeing
Ok, ill try to get a hold of teancum then.
Posted: Sat Jul 29, 2006 8:29 pm
by crazytieguy
I have 1.5mbps that drops out every few minutes and I can't even use it from 9-5! It's my mom's work line...
Also...
mcdestroyer wrote:
Dan, If it is .zip now i would change it to .rar. I think that will help reduce the memorey size. If I were u, I would ask Teancum about reducing the size. He had to do it for maps and for the GT/TAW Conversion mod/map pack.
I have found that executable installers produce files that are down to half the size unzipped...you can download one here; it will help your upload time and our download time:
http://www.clickteam.com/eng/installcreator.php
Posted: Sat Jul 29, 2006 10:08 pm
by SBF_Dann_Boeing
what exactly does this do and how would i work this?
Posted: Sun Jul 30, 2006 10:05 pm
by crazytieguy
The install creator program?
Sorry, I noticed that the actual download link is hidden very well, here it is...
http://www.clickteam.com/webftp/files/4/5/icinst.exe
Just install it, and go through the wizard that begins when you start the program. This takes a long time to build files, but they look professional; and are compressed extremely well. I have used it for months, and guarantee that it is free of malacious software...
If you still have trouble, or your problem isn't addressed here, PM me.
Posted: Sun Jul 30, 2006 10:45 pm
by SBF_Dann_Boeing
can you walk me through the wizard i dont quite understand what im doing.
Posted: Sun Jul 30, 2006 10:49 pm
by crazytieguy
I'll try to get some screens of the wizard for you tomorrow; I don't have it on this computer...
Posted: Tue Aug 01, 2006 5:28 pm
by crazytieguy
Posted: Tue Aug 01, 2006 6:37 pm
by SBF_Dann_Boeing
thx.
Posted: Fri Aug 04, 2006 6:17 pm
by SBF_Dann_Boeing
im still trying to figure out how to get a map on the level, i made the tga and the tga.option files but it still doesnt work.
Posted: Tue Aug 08, 2006 6:34 pm
by SBF_Dann_Boeing
can someone tell me how to get the level's map to work? I still cant get it.
Posted: Tue Aug 08, 2006 7:00 pm
by Hebes24
you mean the mini-map? If so, you can find out how to make one
HERE.
Posted: Wed Aug 09, 2006 12:02 am
by Gogie
Great work on this map. i enjoyed playing this (as i did your other maps)
Keep up the good work!!!

Posted: Wed Aug 09, 2006 7:51 pm
by SBF_Dann_Boeing
I followed the tutorial but it still doesn't work. when i munge i got this in the mungelog but it doesn't make any sense:
Code: Select all
ERROR[PC_texturemunge world1\BR2_map.tga]:TextureMunge(br2_map:585x560x1): Must have power of two dimensions!
ERROR[PC_texturemunge world1\BR2_map.tga]:TextureMunge(br2_map:585x560x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings
WARNING[terrainmunge world1\BR2.TER]:ReduceTerrainTextureUsage: corner discontinuity at (224,32)
0 Errors 1 Warnings
ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...
ucft <--
ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...
ucft <--
2 Errors 0 Warnings
ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...
ucft <--
ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...
ucft <--
2 Errors 0 Warnings
Posted: Wed Aug 09, 2006 9:56 pm
by Gogie
when you load the level does your cp's work?
I had the same problem but my cp's didnt work lol. Just delete the texture and retsrta it
Posted: Thu Aug 10, 2006 6:28 pm
by SBF_Dann_Boeing
i did that but it still doesnt work...
Posted: Sun Aug 13, 2006 12:18 pm
by SBF_Dann_Boeing
so no one has any clue why the level minimap doesnt work....
Posted: Sun Aug 13, 2006 1:20 pm
by Hebes24
The dimensions need to be a power of 2, like 2^2, 2^10, etc. so the dimensions have to be 1024 X 1024, 512 X 512 (I think that's what most mini map sizes are), 256 X 256, etc. Yours is 585 X 560, that is part of your problem at least.