awesome work, keep it up
Battlefront Chronicles
Moderator: Moderators
- naru1305
- Major General

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Re: Battlefront Chronicles
wow this is such an amazing work i thought about the first screen it is a screenshot of the movie...
awesome work, keep it up
awesome work, keep it up
- PizzatheHutt
- First Lance Corporal

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- Projects :: Something...
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Re: Battlefront Chronicles
The new gun model looks really good .
Will it have a new animation ? (for the recoil )
Will it have a new animation ? (for the recoil )
- Cerfon Rournes
- Master Bounty Hunter

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Re: Battlefront Chronicles
The map looks fantastic from what I can see. Keep it up. 
- Eggman
- Master Bounty Hunter

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Re: Battlefront Chronicles
No plans for custom animations, although I might give the Magnaguard Han Solo's pistol stance for the 'cool' factor.PizzatheHutt wrote:The new gun model looks really good .
Will it have a new animation ? (for the recoil )
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CressAlbane
- Master Bounty Hunter

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Re: Battlefront Chronicles
That new model is great; I think it really fits the overblown-pistol-that-shoots-rockets idea. Excellent! The map is looking more beautiful than ever.
- Anakin
- Master of the Force

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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
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Re: Battlefront Chronicles
will this become a map pack (we can choose the maps we like) or will this become a mod (All or no map)?
- Delta-1035
- Sith Master

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Re: Battlefront Chronicles
Awesome, my skin looks very good, can't wait to play that map. 
- Eggman
- Master Bounty Hunter

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- Projects :: Battlefront Chronicles
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Re: Battlefront Chronicles
The project is being developed as a fully integrated mod, with sides and maps all being packaged together in one addon folder. I am open to the idea of making individual parts of the mod available as separate downloads, however (for example, just the Saleucami map with stock sides). I'll only do this well after the main mod has been released though, and only if there is a decent amount of interest.Anakin wrote:will this become a map pack (we can choose the maps we like) or will this become a mod (All or no map)?
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Lephenix
- Captain

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Re: Battlefront Chronicles
Sweet progress on Saleucami, i like the new gun, i had a similar idea with an animation some years ago before i started modding swbf2, but swbf/swbf2 don't know animated weapons. And how goes your progress on Cato Neimoidia ? The house model looks good so far. It is the map i'm most interested with, always wanted a Cato Neimoidia map, you're the maker so i am sure it'll be great.
- Anakin
- Master of the Force

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Re: Battlefront Chronicles
i'd like to have
if possible with Stock, BFX and DT2

Hidden/Spoiler:
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Twilight_Warrior
- Droid Pilot Assassin

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Re: Battlefront Chronicles
And I'd like to have a Porsche 911 GT3 RS, but we can't always get everything we want simply by asking, can we?Anakin wrote:i'd like to haveif possible with Stock, BFX and DT2Hidden/Spoiler:
It's Eggman's mod, so Eggman can do what he wants, not what others want.
- Eggman
- Master Bounty Hunter

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Re: Battlefront Chronicles
I haven't touched Cato Neimoidia in the last week, but I'm hoping to have another update on its progress soon.Lephenix wrote:Sweet progress on Saleucami, i like the new gun, i had a similar idea with an animation some years ago before i started modding swbf2, but swbf/swbf2 don't know animated weapons. And how goes your progress on Cato Neimoidia ? The house model looks good so far. It is the map i'm most interested with, always wanted a Cato Neimoidia map, you're the maker so i am sure it'll be great.
Over the last day or two, I've been working more on the sides. I've made some refinements to the mod's class system and the balancing of units/weapons - more on that at a later date.
Hidden/Spoiler:
- Cerfon Rournes
- Master Bounty Hunter

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Re: Battlefront Chronicles
Wow, sweet model. 
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kinetosimpetus
- Imperial Systems Expert

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Re: Battlefront Chronicles
Yeah, I tried to find ref pics for that gun too, and no good results. So I played TFU again just to get some screenshots, still not quite as good a ref as I'd like, but they can be found on my Xfire profile if you want to check them out.
- Eggman
- Master Bounty Hunter

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Re: Battlefront Chronicles
I just took a look at them. They didn't reveal any extra details, but they were helpful for getting a better sense of scale - looks like I need to make a few parts just a bit longer. Thanks!kinetosimpetus wrote:Yeah, I tried to find ref pics for that gun too, and no good results. So I played TFU again just to get some screenshots, still not quite as good a ref as I'd like, but they can be found on my Xfire profile if you want to check them out.
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RevanSithLord
- Sith Master

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Re: Battlefront Chronicles
Strange. Is it me or does the grip look a bit like it was taken from the E-5 in the FA-3's construction?
Anyways, great work so far, man!
Anyways, great work so far, man!
- ShadowWing
- Command Sergeant Major

- Posts: 279
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- Projects :: I will start modding when I get time.
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Re: Battlefront Chronicles
The magnaguard's redone RLR has 4 instead of 6 missiles per clip, right?
- Eggman
- Master Bounty Hunter

- Posts: 1516
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Re: Battlefront Chronicles
I modeled the grip myself, but I made it pretty much the exact same shape as the E-5's to make sure it would be the right size. I have no idea what the grip looks like in TFU. In any case, I like mine.RevanSithLord wrote:Strange. Is it me or does the grip look a bit like it was taken from the E-5 in the FA-3's construction?
Anyways, great work so far, man!
Correct. Each shot is a little more powerful to compensate for the smaller clip size.ShadowWing wrote:The magnaguard's redone RLR has 4 instead of 6 missiles per clip, right?
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Lephenix
- Captain

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Re: Battlefront Chronicles
Nice weapons, and we don't often see Stass Allie in a mod, nice addon
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- willinator
- Major

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Re: Battlefront Chronicles
With your Cato Nemoidia, I have a quick question about some scenery. I notice that in the screenshots from EPIII, their are buildings hanging down from the rock arch as well. Now, I understand that there is no practical way to play up there, but will they be lowrez objects like the spires on Mygeeto, or will they be more detailed objects closer to the battlefield. Looks great so far
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