Making normal object animations with XSI 6.01
Posted: Sun Nov 15, 2009 12:00 am
Hi I'm trying to make a normal animated object with trigger so i used FragMe's tutorial that explaines it pretty good. I only got two problems:
-in one step he it says that i have to klick on the dummyroot and export it like any model and put it in my msh folder. What way of exporting is meant here? with rep's meshtool or what....
-further in the tut it says i have to export the bones and stuff with pandemics msh exporter. I'm sure i had the stuff with the timeline n all correct as wéll as the options in the pop up but when i trý to export XSi crashed with the message : "...wasn't able to save scene before crash" or something like that ...
does anyone know how to fix this ? thx in advise
-in one step he it says that i have to klick on the dummyroot and export it like any model and put it in my msh folder. What way of exporting is meant here? with rep's meshtool or what....
-further in the tut it says i have to export the bones and stuff with pandemics msh exporter. I'm sure i had the stuff with the timeline n all correct as wéll as the options in the pop up but when i trý to export XSi crashed with the message : "...wasn't able to save scene before crash" or something like that ...
does anyone know how to fix this ? thx in advise