Teancum wrote:I've converted several SWBF1 maps. If Locutus has problems I will convert it for you.
Thank's

! We keep it in mind.
In SWBF1, usualy no any layers. Everything content in single files, in totaly chaotic condition. But it is how things, works in SWBF1, and this can be classificated as "normal".
SWBF2, behavior, is real mistery: in some reason this game, do not like, some of my custom and even stock props:
Some of them, stock, from assets, so, why SWBF2 crash/freeze because of them, is real mistery for me.
By the way, they will not crash the game, if you start totaly new data_map, and just put them into it. That's why, I totaly do not understand logic of this game

. Still, you can easy launch my map, if just remove all odf, from my list. Shame, without those props, my map, never be so beauty, as it was in SWBF1

.