Trouble applying separate textures to one model
Posted: Wed Oct 28, 2015 2:19 pm
I have a modeled Halo CE pelican, but it use 2 textures. The base of it is textured just fine and APPEARS TO BO SO:
But now when I turn it around, this happens:
If I try to apply the second .TGA it overtakes the entire texture of the model. Any ideas on how to fix it?
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