Multiplayer map

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anonimus66
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Multiplayer map

Post by anonimus66 »

Well, i have a problem.
In my map collection there are some really big maps. They work fine in single player, without any errors. But when I try playing them multiplayer, my game stops working without any information about problem. SWBF II aplication just closes itself. Sometimes it is not even after loading map, but aobut 15 seconds later...

I am wondering if it is because of map size? They are too big to be played multiplayer?
It happens in maps like Yavin temple complex, or Geonosis Aoth.

Maybe You have any ideas to solve this problem?
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CommanderCody
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Re: Multiplayer map

Post by CommanderCody »

Too many units (bots) on the battlefield breaks the online compatibility.

I have played a map in singleplayer with 100-150 bots on a big battlefield (laggy sometimes) and this high number of bots would crash the multiplayer part.
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Locutus
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Re: Multiplayer map

Post by Locutus »

That's not true, per sé.
I have already played my Jungle Ruins map in XL mode online with each team having 120 active bots.

But mp matches tend to be less stable.
Also, it depends on the order you play maps. SWBF II can not clear all memories and you need to play a big/full map as the first one. If you play any other map before (meaning, right after you start Battlefront) there is a high chance that it will crash.
anonimus66
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Re: Multiplayer map

Post by anonimus66 »

Well, tried playing those maps as the first in list... Well, it might be because bots. So for example:
Map is made with 64 bots per team. If i change bots number(in main menu, before I start server) from 16 to 4, there will be only 16 bots per team on the battlefield?
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Locutus
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Re: Multiplayer map

Post by Locutus »

If ubermode is enabled (which is the case for every map with more than 32 bots per team) you can not change the number of the active bots in the menu. It simply doesn't work then.

Btw, if you change the number of bots to 4, there will be 8 eight on the map - 4 for each team;)
anonimus66
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Re: Multiplayer map

Post by anonimus66 »

Ok, thanks for Your answers.
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