Shadow problem [SOLVED]
Posted: Wed Jul 01, 2009 5:55 pm
I've got a lot of problems lately.. Finally working on a map again. Anyhow, my map worked fine. Then, I removed an old object with a new objects. This new object had a 'shadowvolume' mesh instead of a 'sv_shield' mesh besides the main one. I also added a mustafar door, from the assets, unedited. And last, I made a new prop, just a normal one, also with a 'shadowvolume' mesh, and a lowrez ofcourse. Then what might be interesting is that the first model has all polygons transparent.
Then, my map crashed, before teamchoice, with this, I think the right, error:
I thought: this has to do with my 2 new objects, since i gave them 'shadowvolume' meshes and not 'sv_...' ones. I removed from both object those meshes, re-exported, and still it gives me this crash. Anyone got an idea?
Then, my map crashed, before teamchoice, with this, I think the right, error:
Code: Select all
Message Severity: 2
C:\Battlefront2\main\RedEngineFL\Graphics\PC\pcRedStencilShadow.cpp(892)
No shadow data!