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{WIP} New Campaign

Posted: Mon Dec 27, 2010 2:55 pm
by jdee/barc
A New series of mission maps will be released with my mod. It follows the trail of a group of Storm Commandos battling various enemies ranging from Rebels, Naboo Guards, Wampas, Wookiees, Bothans, and others. You can choose to fight it out as the Storm Commandos or as the enemy side to see who wins. With each mission, the number of storm commandos decrease. They start with 1000 and by the end they will have only about 25
Hidden/Spoiler:
Units
Storm Commando: Imperial Heavy Repeater x500, Underbarrel Rocket Launcher x8, Haywire Detonator x2 , Gravity bomb x4
Imperial Clone Commando: DC-17M ICWS attachments, Thermal Detonator x12

Enemies
Jedi: Lightsaber. Force Pull, Force Push
Bothans: Stouker Conc Rifle x210, Disguise Kit, Time Bomb x10, Grappling Hook
Tusken: Gaffi Stick
Wampa: Claw
Naboo Guards: Blaster Rifles x500, (Pistols, rockets, fusion cutters, sniper rifles), Thermal Detonator x4
Bespin Guard (same as naboo guard weapons)
Rogue Clone Troopers: DC-15S BLaster Carbine, EMP LAuncher, THermal Detonator, Concussion Grenade
Wookiees: Bowcaster, Rocket Launcher, Thermal Detonator, Melee Attack
Rodian: DL-44 Blaster Pistol, Thermal Detonator


CIS
B2 Battle Droid Marine; Wrist Blaster, Wrist Homing Rocket
B1 Assault Droid: Shotgun, Blaster Pistol, Concussion Grenade, Time Bomb
OOM Security Droid: E-5 Blaster Rifle, X-45 Sniper Rifle, THermal Detonator, Recon Droid
Magnaguard: Bulldog RLR, Radiation LAuncher, H/A Dispenser, Orbital Strike
Droideka: Repeating Blaster, Shield
Hero: IG-88: Radiation Launcher, Blaster Pistol, Thermal Detonator, Mines
Hidden/Spoiler:
Missions
1: Knightfall: Second Round: Kill the last remnants of Jedi, in Jedi Temple
2: Tatooine: Extermination: Eliminate Tusken Raiders and Mos Eisley Locals (Rodians, Bothans, and Tuskens) rebelling against stormtroopers on mos eisley
3: Rhen Var: Remnants: actual CIS vs. Empire on Rhen Var Harbor
4: Kashyyyk: Enslavement: Enslave the Wookiees (You need Kashyyyk Shores by Majin Revan to play this)
5: Naboo: Imperial Diplomacy: Just like teh bF2 mission
6: Geonosis: Geonosians and CIS remnants are revolting against the Empire.
7: Cloud City: Infiltration . Storm Commandos have to overthrow the Cloud City government by taking out the Bespin Militants

More updates will be posted soon.

Re: {WIP} New Campaign

Posted: Thu Dec 30, 2010 4:35 am
by Delta-1035
Sounds interesting, keep it up. :thumbs:

Re: {WIP} New Campaign

Posted: Fri Dec 31, 2010 12:23 am
by jdee/barc
New update
Mod Will be released soon
-Removed Kashyyyk Docks: Replaced with Kashyyyk Beachead
-Removed Geonosis Spire, replaced with a much better custom map.
- Changed the layout of Cloud City
- Ported all vehicles from BF2
IFT-T has four weapon seats now.
--Pilot: Beam Cannon, Missile Launcher
--Co-Pilot: Laser Cannon
--Gunner: Light Laser Cannon
--Turret Gunner: Light Blaster

- New Common.lvl changes turrets, land mines, time bombs, remote charges, and improves laser texture quality, certain particle effects, and command posts
Units (see spoiler)
Hidden/Spoiler:
units
Soldier: Blaster Carbine, Blaster Pistol, Thermal Detonator, H/A Dispenser
Heavy: Blaster Rifle, Missile Launcher, Thermal Detonator, Time Bomb/Remote Charges
Sniper: Sniper Rifle, Blaster Pistol, Haywire Grenade, Recon Droid
Engineer: Blaster Carbine, Fusion Cutter, Concussion Grenade, Mines
Commander: (Different Weapons, Chaingun, heavy rifle, shotgun), Pistol, Orbital Strike, H/a Dispenser
There are quite a ton of special classes, they take too long to list so they will not be listed

Re: {WIP} New Campaign

Posted: Fri Dec 31, 2010 5:37 am
by [Padawan]Helkaan
About the Kashyyyk map, I was more thinking to "Kashyyyk: Island", which features a wookies village.

Re: {WIP} New Campaign

Posted: Mon Jan 03, 2011 9:23 pm
by jdee/barc
I just made command posts destructible. IFT-Ts, IFT-xs and AATs have four seats, and the republic has a prototype trooptrans shuttle now.

Re: {WIP} New Campaign

Posted: Fri Feb 18, 2011 12:05 am
by jango
Looks similar to something I was working on like a year ago. Wow. I haven't posted here or modded in like a year. Hi guys! Lol.

Re: {WIP} New Campaign

Posted: Fri Feb 18, 2011 7:33 am
by jdee/barc
THis mappack is now part of this much larger mod

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