Scaling objects

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n1nj4

Scaling objects

Post by n1nj4 »

Can I scale objects in the game without having to create a new mesh? Can I through the odf? (i cannot use the bfbuilder scale tool)
Penguin
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RE: Scaling objects

Post by Penguin »

in the .msh.option file you can scale it with -scale <number vaule>

but if you make it bigger then it will dissappear when the camera is looking at it at certain angles
n1nj4

Post by n1nj4 »

Disappear? From far away? Isn't that only if you make it really big?
xwingguy

Post by xwingguy »

despite the fact that you have rescaled the collisions and the texture geometry, the game still decides whether or not to make the object visible based on the original size of the mesh. This is the huge downfall of a scaling objects especially when an object has an origin that isn't in the very center of the collisions.
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