[WIP] 153rd Legion Mod
Moderator: Moderators
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: 153rd Legion Mod - Starfighter Layout info - Poll
I do not Concur :plokoon:CalvaryCptMike wrote:Its way too long. And too smooth. Needs to be HD. Also han wore his coat really loose and saggy mostly to the back. This looks like a skirt, like you took it off the emporer model. It should be more like a cape.
He did if I am not mistaken.
I also dont agree on the coat. I see trenchcoat, not skirt.

The texture coud use some love though, a little.
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: 153rd Legion Mod - Starfighter Layout info - Poll
opacity on the blur layers reduced. trenchcoat texture is rougher now.
-
CalvaryCptMike
- Captain

- Posts: 476
- Joined: Sat Feb 19, 2011 3:10 pm
- Projects :: Nothing--absolutely nothing
- Location: Freed by alien robots, now living on Mars
- Contact:
Re: 153rd Legion Mod - Starfighter Layout info - Poll
Okay then I see what you mean and I think you're right, mostly.
The front of it sticks out WAYYY to much, I know it's how the anims or collision works but it's really akward looking. Is there a way to make it more like the pictures? In the pictures it hangs straight down (when I said to the back I was wrong, I more meant straight down
) but in the ingame pic it looks as if it flies forward like it's some sort of sticking floating over his legs
.
The front of it sticks out WAYYY to much, I know it's how the anims or collision works but it's really akward looking. Is there a way to make it more like the pictures? In the pictures it hangs straight down (when I said to the back I was wrong, I more meant straight down
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: 153rd Legion Mod - Starfighter Layout info - Poll
There is no way to fix it without a lot of work. Its a small thing that doesnt need fixing anyway. He looks good and doesnt need to be 100% perfect, even though I dont even agree aout anything being wrong.
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: 153rd Legion Mod
Yes the front part of the robe is enveloped to the legs. I tried leaving it all loose, but the cloth was way too lightweight and collision is extremely challenging to get right with cloth like this.

EDIT: I wasn't satisfied with the performance of my flechette launchers, so I took them back to stock and just changed visual and audio stuff. IMO they are better this way and still fit with the rest of the mod ok.


EDIT: I wasn't satisfied with the performance of my flechette launchers, so I took them back to stock and just changed visual and audio stuff. IMO they are better this way and still fit with the rest of the mod ok.

- Cerfon Rournes
- Master Bounty Hunter

- Posts: 1558
- Joined: Thu Jul 08, 2010 5:53 pm
- Projects :: WIP. I will reveal what it is later on..
- xbox live or psn: No gamertag set
- Location: New York, USA
- Contact:
Re: 153rd Legion Mod
Looks good, Impetus. 
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: 153rd Legion Mod
yeah really good 
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
-
Twilight_Warrior
- Droid Pilot Assassin

- Posts: 2002
- Joined: Sat Nov 15, 2008 1:57 pm
- xbox live or psn: ScorchRaserik
Re: 153rd Legion Mod
The option to choose between two different jump attacks is FANTASTIC. But what's with the inviso-sabers?
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: 153rd Legion Mod
I decided to make the blade textures improved even more, so I updated the blue one, purged all the old ones, and haven't made the rest yet.
EDIT:
A pic of the smash fx.
And a few of the latest batch of saber blades.
EDIT:
A pic of the smash fx.
Hidden/Spoiler:
Hidden/Spoiler:
-
MetalcoreRancor
- Brigadier General

- Posts: 628
- Joined: Thu Jun 07, 2007 11:13 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: 153rd Legion Mod
Nice stuff 
- Firefang
- Major

- Posts: 518
- Joined: Mon Nov 15, 2010 8:55 pm
- Location: California
Re: 153rd Legion Mod
AgreedMetalcoreRancor wrote:Nice stuff
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: 153rd Legion Mod
Thanks. 
- Cerfon Rournes
- Master Bounty Hunter

- Posts: 1558
- Joined: Thu Jul 08, 2010 5:53 pm
- Projects :: WIP. I will reveal what it is later on..
- xbox live or psn: No gamertag set
- Location: New York, USA
- Contact:
Re: 153rd Legion Mod
The sabers look perfect...

- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: 153rd Legion Mod
that's really great kinotesimpetus but this jedi looks unrealistic
the hair looks to female or the face to male
Hidden/Spoiler:
- Sky_216
- Droid Pilot Assassin

- Posts: 2086
- Joined: Mon Feb 13, 2006 3:28 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: 153rd Legion Mod
Because everyone knows no guy can have an even slightly effeminite hairstyle....Anakin wrote:that's really great kinotesimpetus but this jedi looks unrealistic
the hair looks to female or the face to male
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: 153rd Legion Mod
What is specifically wrong with it?
UPDATE: not too major, except that it affects all infantry.
Slightly reduced precision when moving and standing. Not so much that it's impossible to hit anything on the run, just enough to notice really. However, you won't be able to zoom in and snipe at long distance while running.
UPDATE: not too major, except that it affects all infantry.
Slightly reduced precision when moving and standing. Not so much that it's impossible to hit anything on the run, just enough to notice really. However, you won't be able to zoom in and snipe at long distance while running.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: 153rd Legion Mod
Sky_216 wrote:Because everyone knows no guy can have an even slightly effeminite hairstyle....Anakin wrote:that's really great kinotesimpetus but this jedi looks unrealistic
the hair looks to female or the face to male
I Concur :plokoon:
Hidden/Spoiler:
-
kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: 153rd Legion Mod
So... disregarding rightness or wrongness... what about it makes it look feminine? Even if I wanted to "fix" it, I have absolutely no idea how. It's not my intention for it to look feminine, but I can't fix it if I don't know why it looks feminine.







