Page 140 of 150
Re: Indiana Joe's EVO Trooper
Posted: Sun Oct 22, 2017 4:13 pm
by Newmodder
Deviss made a direct port, would that help?
but you would have to ask him since the link is down

Re: Indiana Joe's EVO Trooper
Posted: Sun Oct 22, 2017 5:03 pm
by Deviss
Newmodder wrote:Deviss made a direct port, would that help?
but you would have to ask him since the link is down
Here Link!
Re: Indiana Joe's EVO Trooper
Posted: Sun Oct 22, 2017 5:53 pm
by tehShocktroopa
Deviss wrote:Newmodder wrote:Deviss made a direct port, would that help?
but you would have to ask him since the link is down
Here Link!
Thanks a lot guys
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Oct 28, 2017 1:30 pm
by Newmodder
Sorry for the same question again but does anybody have Indianajoe's non TCW commander jet?
http://www.gametoast.com/viewtopic.php?f=64&t=22916
Or the whistler carbine? (sawed off droid rifle)
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Oct 29, 2017 2:26 pm
by Havoc 526
It would seem the link to Fragme!'s MAF is broken, I would assume because it's outdated due to still being set to Filefront. Would anyone happen to have a link to it?
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Oct 29, 2017 2:46 pm
by CdtFox
Where can i find the HD Darth Vader mesh used in most mods ?
I think Deviss ported it from JKA and it was made by Neomarz, I'm not sure tho.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Oct 31, 2017 11:14 am
by Javitolo98
CdtFox wrote:Where can i find the HD Darth Vader mesh used in most mods ?
I think Deviss ported it from JKA and it was made by Neomarz, I'm not sure tho.
I don't have the model itself but DEVISS sent to me the XSI scenes of that model,would that help?
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Oct 31, 2017 1:40 pm
by CdtFox
Javitolo98 wrote:
I don't have the model itself but DEVISS sent to me the XSI scenes of that model,would that help?
Yup definitely! Thank you

Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Oct 31, 2017 2:53 pm
by Javitolo98
CdtFox wrote:Javitolo98 wrote:
I don't have the model itself but DEVISS sent to me the XSI scenes of that model,would that help?
Yup definitely! Thank you

Here you go:
https://drive.google.com/file/d/0B5i8Rk ... sp=sharing
Can you upload the model after converting it to msh?, this model has disappeared from the whole page.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Nov 12, 2017 2:50 pm
by WolfyWolf
Does anyone have a first order lander like the ones used in the EP7 era mod?
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Nov 12, 2017 3:39 pm
by Jendo7
I've just updated my old Tatooine: Outpost Source Files post with a permanent link:
viewtopic.php?f=64&t=31650&p=518162#p518162
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Tue Nov 14, 2017 1:37 am
by ChrisMDB
Would anyone happen to have a link to the stock Mustafar map textures? After tinkering with my test map I seem to have misplaced all but my mus1_main1.tga.option.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Nov 15, 2017 10:55 am
by CdtFox
Is there any "Han Solo" pistol animset for battledroids or units that aren't using a human skeleton?
I've seen one in few different mods, hopefully it has been released already

Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Nov 16, 2017 7:13 am
by EasyOvenOperator
I don't even know if these have been released, but I'm looking for the assets to "HD: Clone Wars Extended - Nelvaan: Village". More specifically the Commander at 7:52 of this video
https://www.youtube.com/watch?v=ce5NzM6CRGg&t=470s .
Any help would be greatly appreciated. And if not, that's cool too.
Edit: Nevermind, found it.
viewtopic.php?f=64&t=24475&p=520059#p520059
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Thu Nov 16, 2017 12:14 pm
by Delta-1035
CdtFox wrote:Is there any "Han Solo" pistol animset for battledroids or units that aren't using a human skeleton?
I've seen one in few different mods, hopefully it has been released already

Just munge a new anim set with the bdroid basepose and with han's pistol animations.
It works fine, I did it.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sat Nov 18, 2017 3:08 pm
by Jendo7
I've just updated my old
SWBF1 "Bespin Escape" Source Files thread with a working link. These source files are for modders of the original SWBattlefront 1 (2004) game only.
http://www.gametoast.com/viewtopic.php? ... 03#p429003
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Sun Nov 19, 2017 1:51 pm
by skpiotr
i am looking for this model. (it was used in Suun Ra: desert city map but i can't find the author in credits list and Jazzmaster also used the altered version in his unfinished cato neimoidia map)
Update: i've dicovered that this is actually remodeled swbf1 model but if it was released in this form i would be thankful for a link
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Wed Nov 22, 2017 12:58 am
by Didle
Does anyone have a released Rebels Ahsoka asset? I've seen a few but I haven't found a released one.
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Nov 24, 2017 6:42 am
by TeeNuggetTa
Where have you seen the asset?
Re: The "Help me find a known PRE-EXISTING asset" topic (II)
Posted: Fri Nov 24, 2017 6:58 pm
by Didle
I've seen a photo of the model in 3DS on a mod site but it wasn't released