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Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 11:16 am
by SilvaDalek
It has been on it for a half an hour in the munge.
I know the "never stop a munge" saying, but I'm sick of waiting.
What should I do? (I will delete the grass after the munge solution

)
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 11:31 am
by The_Emperor
That grass takes a LONG time to munge. Just wait.
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 11:34 am
by TheDarkMask
Or you remove the grass ^^ I had the same problem xD
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 11:35 am
by SilvaDalek
Out of curiosity how long . . .
Edit:
Eddie's grass takes only 2 and half hours
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 2:44 pm
by Syth
Only?
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 4:23 pm
by SilvaDalek
Syth wrote:Only?
That's what I said!
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 6:56 pm
by Taivyx
....... maybe he was being incredulous.
Ever thought of that?
Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 7:06 pm
by EGG_GUTS
It's a pain isn't it? It's such a nice model, I have it in almost all my maps. But it takes so Diet Dr. Pepper long to munge.

Re: Eddie's Grass prop1 problem . . .
Posted: Fri Dec 21, 2007 8:21 pm
by SilvaDalek
It isn't even recinized on my computer
so idk what it looks like
Re: Eddie's Grass prop1 problem . . .
Posted: Sun Dec 23, 2007 2:48 pm
by Aman/Pinguin
Funny... Every time I have this problem that it needs so long, I just close the munge, finish the process with task manager and start the munge again, so it starts after the place where I stopped.
Funiest at this: The files where I stop, work ingame! Even I stopped their munge!

Re: Eddie's Grass prop1 problem . . .
Posted: Sun Dec 23, 2007 5:13 pm
by SilvaDalek
What ever happened to "never stop a munge"?

Re: Eddie's Grass prop1 problem . . .
Posted: Sun Dec 23, 2007 5:15 pm
by Aman/Pinguin
SilvaDalek wrote:What ever happened to "never stop a munge"?

Whats that?

Re: Eddie's Grass prop1 problem . . .
Posted: Mon Dec 24, 2007 7:50 pm
by {501st}Commander_Appo
Thats a rly bad thing Pinquin,and as you can see here you got to read this tutorial
http://www.gametoast.com/forums/viewtop ... =27&t=9961
Re: Eddie's Grass prop1 problem . . .
Posted: Tue Dec 25, 2007 12:49 pm
by Aman/Pinguin
I don“t know what you want, everything works fine o.O and I already read that tuto...I knew that already before Teancum wrote it
