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Space map sev 3 error [SOLVED]
Posted: Sat Jan 03, 2009 12:43 am
by RogueKnight
Message Severity: 3
.\Source\Weapon.cpp(1604)
Weapon base class "com_weap_veh_fly_scoutlasers" not found
I checked, and my common folder is there, and i munged with common checked nd eversting selected for sides.
Re: Space map sev 3 error
Posted: Sat Jan 03, 2009 4:50 am
by MercuryNoodles
More than likely something went wrong during the munge. Try cleaning and remunging. If that doesn't work, manually clean and remunge.
Re: Space map sev 3 error
Posted: Sat Jan 03, 2009 12:21 pm
by RogueKnight
MercuryNoodles wrote:More than likely something went wrong during the munge. Try cleaning and remunging. If that doesn't work, manually clean and remunge.
Did both of those, still no luck.
Re: Space map sev 3 error
Posted: Sat Jan 03, 2009 2:43 pm
by jangoisbaddest
DarthRogueKnight wrote:MercuryNoodles wrote:More than likely something went wrong during the munge. Try cleaning and remunging. If that doesn't work, manually clean and remunge.
Did both of those, still no luck.
Then you'll just have to place all the files for that weapon in your new side. Either that or just call the base vehicle that has the base weapon you need from the .lvl in your lua.
Re: Space map sev 3 error
Posted: Sat Jan 03, 2009 5:30 pm
by RogueKnight
jangoisbaddest wrote:DarthRogueKnight wrote:MercuryNoodles wrote:More than likely something went wrong during the munge. Try cleaning and remunging. If that doesn't work, manually clean and remunge.
Did both of those, still no luck.
Then you'll just have to place all the files for that weapon in your new side. Either that or just call the base vehicle that has the base weapon you need from the .lvl in your lua.
Its not a new side, i was trying to munge the stock rep side with a model change.
Re: Space map sev 3 error
Posted: Mon Jan 05, 2009 11:29 am
by MercuryNoodles
I looked at the first post again, and I need something clarified. Is the mentioned Common folder the world's common folder, or the common side's folder? The world's common folder does have some base odfs, but not the base weapons like the scout lasers, IIRC. That particular file is in the common side, which would need to be copied over.
Also, you don't have to check the common folder's checkbox to munge the common side.
Alternatively, you can do what was suggested by jangoisbaddest. It's still new data, and doesn't change anything about what needs to be done.
Re: Space map sev 3 error
Posted: Mon Jan 05, 2009 2:49 pm
by Teancum
DarthRogueKnight wrote:Its not a new side, i was trying to munge the stock rep side with a model change.
Doesn't matter, just re-munge the side with com_weap_veh_fly_scoutlasers.odf actually there and it will fix that error. Just copy it over. In fact, copy all of the "common" side over. The munge is smart in that it will only munge the files that something calls for, so if there's extra odfs that aren't being called for in something you don't have to worry about them being munged and increasing file size.
Re: Space map sev 3 error
Posted: Mon Jan 05, 2009 3:03 pm
by RogueKnight
Teancum wrote:DarthRogueKnight wrote:Its not a new side, i was trying to munge the stock rep side with a model change.
Doesn't matter, just re-munge the side with com_weap_veh_fly_scoutlasers.odf actually there and it will fix that error. Just copy it over. In fact, copy all of the "common" side over. The munge is smart in that it will only munge the files that something calls for, so if there's extra odfs that aren't being called for in something you don't have to worry about them being munged and increasing file size.
Ah, ok, its weird, I checked, and all the files were there, so i cleaned, munged, and it still didnt work, so i tried if a few more times, and it worked.......

My munge is going crazy.
Problem Solved, topic can be locked now.