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Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 4:52 pm
by Deviss
ANDEWEGET wrote:does he work properly?
boneroot problem SOLVED but helmet problem is already :( here screens
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i hope this can to be solved :D your model is very beautiful

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 5:01 pm
by 501st_commander
thats a tga problem, those lines are transparency.

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 5:05 pm
by Deviss
501st_commander wrote:thats a tga problem, those lines are transparency.
aren't tga problem, i am using original textures from ANDEWEGET and i also use custom texture from me, got same problem :wink:

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 5:45 pm
by RogueKnight
I really dont see a problem, this model works perfect for me.

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 5:48 pm
by Deviss
DarthRogueKnight wrote:I really dont see a problem, this model works perfect for me.
could you post screens in-game about this??please

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 5:59 pm
by RogueKnight
DEVISS-REX wrote:
DarthRogueKnight wrote:I really dont see a problem, this model works perfect for me.
could you post screens in-game about this??please
sure, gimme a sec, I'll shoot a movie with xfire.

EDIT: Mine works fine unless you get insanely close to the mask.

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 6:08 pm
by Deviss
DarthRogueKnight wrote:
DEVISS-REX wrote:
DarthRogueKnight wrote:I really dont see a problem, this model works perfect for me.
could you post screens in-game about this??please
sure, gimme a sec, I'll shoot a movie with xfire.
many thanks :wink:

offtopic: do you know make movie using xfire?

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 6:10 pm
by 501st_commander
DEVISS-REX wrote:offtopic: do you know make movie using xfire?
just press scroll lock and "V" at the same time. press it again to stop.

Re: Advanced Recon Force trooper - Beta Release

Posted: Tue Jun 16, 2009 6:53 pm
by Deviss
DarthRogueKnight wrote:Mine works fine unless you get insanely close to the mask.
so work fine or not?? i would like know if this work unless with a screenshot :)
501st_commander wrote:
DEVISS-REX wrote:offtopic: do you know make movie using xfire?
just press scroll lock and "V" at the same time. press it again to stop.
offtopic: Many thanks man :wink: , it will be very useful for preview video for my mod next version

Re: Advanced Recon Force trooper - Beta Release

Posted: Wed Jun 17, 2009 8:23 am
by ANDEWEGET
next version:
http://files.filefront.com/arf+0917z/;1 ... einfo.html
deleted the alpha channel in the second texture, too.

Re: Advanced Recon Force trooper - Beta Release

Posted: Wed Jun 17, 2009 8:54 am
by Deviss
ANDEWEGET wrote:next version:
http://files.filefront.com/arf+0917z/;1 ... einfo.html
deleted the alpha channel in the second texture, too.
:runaway: work fine screenies
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Re: Advanced Recon Force trooper - Beta Release

Posted: Wed Jun 17, 2009 11:56 am
by Master_Ben
:runaway: Finally! It's beautiful! Really awesome, man.

You might want to update the first post, though.

Re: Advanced Recon Force trooper - Beta Release

Posted: Wed Jun 17, 2009 12:38 pm
by Commander_Spike
am I the only one who noticed that the helmet is in a different colour than from the body? or was that suposed to be like that? I did that same mistake a few times my self.

Re: Advanced Recon Force trooper - Beta Release

Posted: Wed Jun 17, 2009 12:49 pm
by ANDEWEGET
it was suposed to have another colour(all my references were this colour, because of the lighting on tcw ryloth).

-first post and topic name updated-

Re: Advanced Recon Force trooper - Full Release

Posted: Wed Jun 17, 2009 1:34 pm
by Delta-1035
Finally the fixed version, thanks ANDE.

Re: Advanced Recon Force trooper - Full Release

Posted: Wed Jun 17, 2009 3:03 pm
by Raptor_101
This'll be awesome once I put it in game. Great job. :thumbs:

Re: Ande“s Model Release Fred

Posted: Sun Jul 26, 2009 9:24 am
by ANDEWEGET
First Post updated with new Versions of the ARF and Aqualish.

Re: Ande's Model Release Fred

Posted: Sun Jul 26, 2009 12:34 pm
by RogueKnight
Ande's Model Release FRED!?

Nice name!

Nice job on the Aqualish as well.

Re: Ande's Model Release Fred

Posted: Sun Jul 26, 2009 4:05 pm
by Deviss
Awesome workin special my request lol, many thanks ANDE for others greats assets :bowdown:

Re: Ande's Model Release Fred

Posted: Sun Aug 02, 2009 7:35 am
by Delta-1035
God job, i'll use them for sure!