Two Questions [Solved]

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RED51
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Two Questions [Solved]

Post by RED51 »

1)
I'm trying to create a unit that is immune to explosives, and while I could just set his health type to "droid" and make all of my explosives do nothing to droids, is there any other way in doing this?

2)
I have two weapons, one primary and one secondary, that I want "linked". Basically, when you switch either weapons to another weapon, the other switches at the same time, and so fourth when you switch back. Is that possible?

Thanks for any help!
Last edited by RED51 on Wed Jul 07, 2010 3:13 pm, edited 1 time in total.
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Fiodis
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Re: Two Questions

Post by Fiodis »

1) No.

2) No.
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SAMofBIA
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Re: Two Questions

Post by SAMofBIA »

wow, that was a quick and easy reply... i wonder how the FAKE CONSOL makes mines do no damage... i guess it just temporarily takes off damage values for it.

how does the engineer not set off mines? does anyone know?
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Re: Two Questions

Post by AQT »

If you open a stock engineer class ODF up, you would find that the answer is pretty obvious.
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Re: Two Questions

Post by myers73 »

AQT wrote:If you open a stock engineer class ODF up, you would find that the answer is pretty obvious.
which is how the FC does it also
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Re: Two Questions

Post by SAMofBIA »

wow, now i feel really stupid, I have NEVER noticed that, i guess i just wasnt looking for it before. anyway, after checking the FC i feel even dumber! for some reason in my mind i thought that the mines exploded.
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Re: Two Questions

Post by RED51 »

Sooo... is Fiodis right or anyone has an idea?(Not trying to be mean or anything, Fiodis)
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Re: Two Questions

Post by DarthD.U.C.K. »

1. thats possibble, they way you described it, you make it a droid or whatever and set

Code: Select all

DroidScale 		= "0"
in each explosionodf and maybe disable that targetdroidline in the weponodfs
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Re: Two Questions

Post by RED51 »

But that's what I did; I was just asking if there were other ways.
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Re: Two Questions

Post by DarthD.U.C.K. »

aahlright, i dont think there are any other ways
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RED51
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Re: Two Questions

Post by RED51 »

Alrigthty then, I guess this can be locked.
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