I am trying to make a dispense that will increase my units damage 10 time so I put this line into the ord BuffOffenseMult = "10.0" however ingame I can clearly tell his primary weapons are not being effected. Secondary I am not so sure about as they natuarlly do large ammounts of damage and leave little health if any behind. I have searched and it appears that this should work. The dispenser has other attributes as well and I can clearly see them ingame just not the damage buff.
Is there a damage limit? Or does there need to be a decimal also as the stock buff uses 1.5?
skelltor wrote:I am trying to make a dispenser that will increase my units damage 10 time
Are you trying to make a regular buff or an autoturret that emitts a buff every few seconds?
If it's the first, copy the stock damage buff and change the BuffOffenseMult.
If it's the second, I can shoot you references.
If it's none of the above I'm sorry.