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Posted: Wed Mar 22, 2006 7:44 am
by SWShellhound
all i know is i cant get rars from filfront,
i got them fine on savefiles and i havent tried anywhere else
it could just be filefront.
if you release it rar and zip next time thsat would be great
Posted: Wed Mar 22, 2006 10:30 am
by OOM-9
some Naboo buildings have norooftop collisions, that is why he has the fly hieght so low, because not all rooftops are even walkable tobegin with, and if it's open then people can fly up, and then drop down inside buildings and then just kill people from inside the buildings... it's called bug exploiting.
Aplauds on your awsome map Mazda
~OOM-9
Posted: Wed Mar 22, 2006 5:04 pm
by Captain_Mazda
For some reason, my account name changed for that last post
Anyways, in answer to your comment OOM-9...the reason the fly height is so low is because I've made it that way, myself. It didn't happen by itself and I only did it to prevent people from wallhacking from the roofs. There is a building in my map that for some reason does not register any collision lines for one of its sides. Basically you can just walk inside.
These will all be fixed in the 1.1 release. What I hate is having a map with about 20 releases, all using decimals and what-not. I want to keep it clean and simple. Beta -> Full release - Full release 2 (only in Saleucami's case) -> Final
Posted: Sat Mar 25, 2006 11:16 pm
by flubsy
well when i download it it isn't a zipped file and i don'tknow how to play it then so i can't give you any feedback
Posted: Sun Mar 26, 2006 1:37 am
by Captain_Mazda
If you look at all the previous posts in this topic, they've been comments about .rar files and WinZip. Download a program that can open .rar archives, such as WinRar or 7-Zip.
Posted: Mon Mar 27, 2006 5:57 pm
by Ven_Naul
This is an awesome map. I love city maps and this one is amazing. Great work.
Posted: Mon Mar 27, 2006 7:53 pm
by Captain_Mazda
Thanks for the comments and welcome to GameToast.
Posted: Tue Apr 04, 2006 10:22 pm
by plokoon761
hav any updates on your new version mazda? this is one of my favorite maps dude, good job

Posted: Wed Apr 05, 2006 10:51 pm
by Captain_Mazda
Well, if you see my "loading screen freezes" thread, you'll see how the 1.1 was already supposed to be out, but thanks to my great luck, has been sidelined.
Posted: Fri Apr 07, 2006 3:49 pm
by Captain_Mazda
The 1.1 is coming soon!

Posted: Tue Apr 11, 2006 11:16 am
by Captain_Mazda
Progress Halted
Posted: Thu Apr 20, 2006 11:08 pm
by -SP-Butters
y the crud is the progress halted, plz fix the map!!!!

Its awsome. wat happened???
Posted: Sun Apr 23, 2006 1:44 pm
by mnl1121
i agree with butters i love this map. what happened?
Posted: Sun Apr 23, 2006 1:54 pm
by Captain_Mazda
If Anor City is released, it will not have a single turret and that will take away from the gameplay, balance, fun, and replayability.
Posted: Sun Apr 23, 2006 3:25 pm
by -SP-Butters
y?????????????
Posted: Sun Apr 23, 2006 4:28 pm
by Teancum
Becuase it has serious errors.
@Captain Mazda -- I still have more ideas on how to fix this map, but I've got finals coming up, so I haven't had time to fix it.
Posted: Mon Apr 24, 2006 7:55 pm
by Captain_Mazda
Thanks for checking back, Teancum. Catch me when you wanna talk about the turret problem.
Posted: Tue Apr 25, 2006 3:53 pm
by Captain_Mazda
At this point, the map works without turrets but after about 3 or 4 minutes of gameplay on conquest, it freezes.
Posted: Thu Apr 27, 2006 11:33 pm
by mnl1121
oh ok take ur time then. Don't be like LA and release a buggy map. lol
Posted: Mon Jul 24, 2006 12:10 pm
by Captain_Mazda
CANCELLED - Thanks for being part of the Anor City experience, fellow gamers.