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how to hex edit pauldrons
Posted: Mon Jan 05, 2009 8:20 pm
by 666rulerofclones
how do i take the pauldron from the arc trooper and paste it onto the episode 3 trooper? i used syth's model, HEX edited the arc trooper's cape AND the clone commanders cape to it, put it in-game, the commanders cape showed up, but the pauldron didnt! how do i fix this?
The reason i hex-editited the arc Troopers cape was because i saw it posted here that the pauldron and the cape were in the same MODL chunk.
Re: how to hex edit pauldrons
Posted: Mon Jan 05, 2009 8:28 pm
by Deviss
666rulerofclones wrote:how do i take the pauldron from the arc trooper and paste it onto the episode 3 trooper? i used syth's model, HEX edited the arc trooper's cape AND the clone commanders cape to it, put it in-game, the commanders cape showed up, but the pauldron didnt! how do i fix this?
The reason i hex-editited the arc Troopers cape was because i saw it posted here that the pauldron and the cape were in the same MODL chunk.
wow also tryed to make this, but i hex edited the ep3commander (repsharpshooter's model) from the model and from the addon mesh but never appear

Re: how to hex edit pauldrons
Posted: Mon Jan 05, 2009 8:32 pm
by Fiodis
"Never appear"? That's the same thing I get with a project of mine, hex-editing Dooku's cape to the Stormtrooper Luke model. I'm pretty sure it has to do with some ClothMemoryPool or something like that in the LUA. That's what shows up when I debug, but I haven't found a fix yet.
Re: how to hex edit pauldrons
Posted: Mon Jan 05, 2009 8:39 pm
by Deviss
Fiodis wrote:"Never appear"? That's the same thing I get with a project of mine, hex-editing Dooku's cape to the Stormtrooper Luke model. I'm pretty sure it has to do with some ClothMemoryPool or something like that in the LUA. That's what shows up when I debug, but I haven't found a fix yet.
i dont believe, because the pauldron isn't a Cloth, the capes yes, i believe the problem is the SHADOW , because i also tryed add the heavytrooper's gear (not kama) and when i munge this say me SHADOW problem
Re: how to hex edit pauldrons
Posted: Mon Jan 05, 2009 9:14 pm
by 666rulerofclones
well, then how do i do it?

do i need to change the sv_jettrooper to sv_arctrooper or something else or what?
i copied a the SKL2 and ANM2 and the other chunk inbetween those two andpasted them to the trooper. but the pauldron still didnt show up!!! what do i do?! so if that SHADOW thing is the problem, then how do i fix it?
