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Re: Conversion Pack 2.0 release thread

Posted: Tue Oct 14, 2008 2:55 am
by Darth Revan
Lots of he hunts crash! :runaway:

Re: Conversion Pack 2.0 release thread

Posted: Tue Oct 14, 2008 9:05 am
by Teancum
You need to tell us which ones specifically. Not just "Lots"

Re: Conversion Pack 2.0 release thread

Posted: Tue Oct 14, 2008 9:03 pm
by ckmcruel
Wasn't Star Forge supposed to be included in 2.0?

Re: Conversion Pack 2.0 release thread

Posted: Tue Oct 14, 2008 9:12 pm
by Fluffy_the_ic
It's the map called Space Rakata Prime.

Re: Conversion Pack 2.0 release thread

Posted: Wed Oct 15, 2008 2:14 am
by Darth Revan
K Ill get back to you on which ones

Re: Conversion Pack 2.0 release thread

Posted: Wed Oct 15, 2008 4:59 pm
by Ping
I'd just like to say this is the best thing ever made for Battlefront 2! But I wish the 607th legion was in the pack. Just joking! :lol:

Re: Conversion Pack 2.0 release thread

Posted: Wed Oct 15, 2008 6:50 pm
by Sparta
Somebody said that there are two easter eggs on Space Rakata Prime, but I can't find any. Can anyone give me some tips as to where they are?

Re: Conversion Pack 2.0 release thread

Posted: Thu Oct 16, 2008 2:12 pm
by carfanaticphil
thats all well and good
but its over
this is the last version
:(
starkiller will be in bfx though

Re: Conversion Pack 2.0 release thread

Posted: Thu Oct 16, 2008 3:22 pm
by carfanaticphil
its not out yet

Re: Conversion Pack 2.0 release thread

Posted: Fri Oct 17, 2008 2:19 am
by Darth Revan
Check the released mods and maps for BFX

Re: Conversion Pack 2.0 release thread

Posted: Fri Oct 17, 2008 3:20 pm
by -_-
revanshan, as stated in another thread, all requests go in the request thread.

Re: Conversion Pack 2.0 release thread

Posted: Fri Oct 17, 2008 6:13 pm
by Sparta
SpartaIGF wrote:Somebody said that there are two easter eggs on Space Rakata Prime, but I can't find any. Can anyone give me some tips as to where they are?
Is someone willing to help me?

Re: Conversion Pack 2.0 release thread

Posted: Fri Oct 17, 2008 6:58 pm
by Darth Revan
I would if I knew where they were :wink:

Re: Conversion Pack 2.0 release thread

Posted: Fri Oct 17, 2008 8:46 pm
by Ping
Darth Revan wrote:I would if I knew where they were :wink:
Same with me.
revanshan wrote:PLeeeeeeeease add Starkiller, Darth Vader's apprentice.

In assault / hunt whatever style, in a new map if possible. You could even make, as well as conquest, assault... a Force Unleashed option.

Fighting rebels and imperials.

Example: Jedi Temple, Starkiller vs Stormtroopers.

Give him push and ray at least (if you can give him all the power avaliable). And more heath than a normal jedi (he is suposed to kill many without dying)


I could make other suggestions, such as the Star Forge interior. You don't even need to add it to combo pack, could be separate.
No offence revanshan, but I saw you start a thread with this exact same request in the convo pack section, and the admins told you that they won't be making any more additions. Didn't you read what the admins said?

Re: Conversion Pack 2.0 release thread

Posted: Sat Oct 18, 2008 1:52 am
by tylerman29
hes been spamming it in other threads as well... such as bfx thread

Re: Conversion Pack 2.0 release thread

Posted: Sat Oct 18, 2008 4:04 pm
by Ping
Isn't spamming asking for a ban?

That is for us to decide. Please let the staff deal with discipline problems. -Staff

Re: Conversion Pack 2.0 release thread

Posted: Sat Oct 18, 2008 4:40 pm
by Shock_Trooper
Overall I enjoy this conversion pack but there are some issues, Certain maps cause a CTD while other maps have missing sounds. I've heard rumors about an online server that will be running the conversion pack 2.0 are those true?

Re: Conversion Pack 2.0 release thread

Posted: Sat Oct 18, 2008 5:30 pm
by Maveritchell
Shock_Trooper wrote:Certain maps cause a CTD while other maps have missing sounds.
I don't think I buy that. There are no CTD's caused by maps, I can attest to that. There's only one documented CTD, but that was a mistake of mine on a choice of a hero. There also should be no maps with missing sounds. If you have a problem with a map, then try reloading it with fewer programs running, lower graphical settings, etc.

Re: Conversion Pack 2.0 release thread

Posted: Sat Oct 18, 2008 7:56 pm
by Frisbeetarian
I don't think it's the Lowbacca unit that's causing the crash, the unit is on more than just Endar Spire.

Re: Conversion Pack 2.0 release thread

Posted: Sat Oct 18, 2008 8:53 pm
by Nova Hawk
Where is Lowbacca? I haven't played him yet.

Oh, and you know what I'd like to see if there was a patch, that the Stormtroopers on the Dune Sea were turned into the Sand troopers (Ep. IV) instead of regular Stormtroopers.