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Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 3:54 pm
by RogueKnight
Hey, while catching up on TCW, I saw this pistol and thought it would be fun to make.
Picture:
Download Link:
MediaFire
Readme:
Comments and constructive criticism are welcome.
Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 3:56 pm
by Cody_LG
looks awesome

,great, detail exactly

Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 3:59 pm
by kinetosimpetus
Looks nice RK
Will DL later.
Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 4:02 pm
by impspy
Nice work Rogue

Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 4:06 pm
by RogueKnight
Cody_LG wrote:looks awesome

,great, detail exactly

Thanks, looking at another reference picture, I think I missed some details, so maybe expect a 1.1 with those added details!
kinetosimpetus wrote:Looks nice RK
Will DL later.
impspy wrote:Nice work Rogue

Thanks guys!
Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 4:11 pm
by Deviss
you job downloading now, i wait for rifle still

Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 4:13 pm
by RogueKnight
Deviss wrote:you job downloading now, i wait for rifle still

Working on the rifle now!

Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 5:16 pm
by Valthero
Ooh...slick. I'd give it five stars

Re: Pre Visla Pistol (TCW)
Posted: Sat May 01, 2010 8:51 pm
by CodaRez
I was gonna say lessen the amount of white scratches, but then again not sure if anyone notices them in-game......
Likewise, nice job weaponsman!

Re: Pre Visla Pistol (TCW)
Posted: Sun May 02, 2010 3:19 am
by lucasfart
CodaRez wrote:I was gonna say lessen the amount of white scratches, but then again not sure if anyone notices them in-game......
Likewise, nice job weaponsman!

Hehe. Just what i was going to say. You love to add a tonne of scratches to your textures, don't you RK

. Apart from that it looks awesome!
Re: Pre Visla Pistol (TCW)
Posted: Sun May 02, 2010 10:37 am
by RogueKnight
CodaRez wrote:I was gonna say lessen the amount of white scratches, but then again not sure if anyone notices them in-game......
Likewise, nice job weaponsman!

Yup, trying out a few new styles of grunge for my textures.
lucasfart wrote:Hehe. Just what i was going to say. You love to add a tonne of scratches to your textures, don't you RK

. Apart from that it looks awesome!
Not really, this is the first model where I've experimented with scratchers in this manner, usually I just put some subtle ones on the hard edges and one or two on the body.
If you think this has a lot of scratches, you should see the other guy.......
Release or no?
Re: Pre Visla Pistol (TCW)
Posted: Sun May 02, 2010 10:48 am
by Darth_Spiderpig
Very nice pistol, Rouge.
RogueKnight wrote:If you think this has a lot of scratches, you should see the other guy.......
Release or no?
Release.

Re: Pre Visla Pistol (TCW)
Posted: Sun May 02, 2010 10:51 am
by kinetosimpetus
Yes, please

Re: Pre Visla Pistol (TCW)
Posted: Sun May 02, 2010 11:11 am
by Maveritchell
It's good that you're working on making your own textures, but having a 1024*1024 texture for a (relatively) low-rez pistol model is pretty uncalled-for. You can be a lot more efficient with the space you have (lots of unused area on the texture itself) and there's no call for that level of detail for such a small model. You could do this with a 256*256 texture (sixteen times smaller!) without much problem.
Re: Pre Visla Pistol (TCW)
Posted: Sun May 02, 2010 3:09 pm
by RogueKnight
Maveritchell wrote:It's good that you're working on making your own textures, but having a 1024*1024 texture for a (relatively) low-rez pistol model is pretty uncalled-for. You can be a lot more efficient with the space you have (lots of unused area on the texture itself) and there's no call for that level of detail for such a small model. You could do this with a 256*256 texture (sixteen times smaller!) without much problem.
I usually texture all of my models with 2048*2048 textures, and scale them down to 1024*1024 for the release, that way if people want the large texture with more detail, they can use it, but if they want a smaller file size, they can just scale it down to 512*512 or 256*256.
I'm still working on creating better UV maps, but with Milkshape it is very hard because I can only UV one thing at a time and I can't see the UV's of what I already laid out.
Re: Pre Visla Pistol (TCW)
Posted: Mon May 03, 2010 9:51 pm
by Caleb1117
RogueKnight wrote:Maveritchell wrote:It's good that you're working on making your own textures, but having a 1024*1024 texture for a (relatively) low-rez pistol model is pretty uncalled-for. You can be a lot more efficient with the space you have (lots of unused area on the texture itself) and there's no call for that level of detail for such a small model. You could do this with a 256*256 texture (sixteen times smaller!) without much problem.
I usually texture all of my models with 2048*2048 textures, and scale them down to 1024*1024 for the release, that way if people want the large texture with more detail, they can use it, but if they want a smaller file size, they can just scale it down to 512*512 or 256*256.
I'm still working on creating better UV maps, but with Milkshape it is very hard because I can only UV one thing at a time and I can't see the UV's of what I already laid out.
You're modeling with Milkshape?
Why?
You could replicate this pistol, or make other works of similar complexity, much easier in XSI from the sound of it.
Re: Pre Visla Pistol (TCW)
Posted: Mon May 03, 2010 9:54 pm
by RogueKnight
I'm currently working in MS3D because I don't have the time to learn another program, such as Blender.
Re: Pre Visla Pistol (TCW)
Posted: Wed May 05, 2010 7:02 pm
by skelltor
great job this will be in BFSM.