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Re: SketchUp Models
Posted: Fri Aug 21, 2009 12:09 pm
by Smug
Null_1138 wrote:Paintball 'nades anyone?
I doubt I'll actually use it, but it looks cool for now.
Didn't Dann Boeing make some on Boras?
Anyway, those look really cool. Would love to see a paintball map.
Re: SketchUp Models
Posted: Fri Aug 21, 2009 3:02 pm
by Null_1138
I think he just used the thermal det model with a glow.

Re: SketchUp Models
Posted: Sat Sep 05, 2009 12:28 am
by Wonderboy
Well not a lot of action so this is what I have been working on the past 15 min, i dont no if i should tone down the smoothing but its just the start of the stock and then onward to the action

Re: SketchUp Models
Posted: Sat Sep 05, 2009 12:39 am
by RogueKnight
Interesting, what is it based off of?
Re: SketchUp Models
Posted: Mon Sep 07, 2009 1:56 am
by Wonderboy
nothing really, but i decided to start over so i could make a better gun.
Heres my assualt rifle
Re: SketchUp Models
Posted: Sat Sep 12, 2009 11:55 am
by Null_1138
I've been working on this for a couple of days:
Although it will probably have to be split into different parts to make it a map.
EDIT: I could have sworn I resized these images when I uploaded them. Oh well, sorry for those that take a long time to load.
Re: SketchUp Models
Posted: Sat Sep 12, 2009 2:53 pm
by destructo_bot
That, I like

Re: SketchUp Models
Posted: Sun Sep 13, 2009 9:19 pm
by Null_1138
My plans for it got the best of me, now its going to be larger.
EDIT: A quick off-topic question, when you guys make building models, do you start from the inside and work your way out (eventually making the outer shell), or do you make the shell of it and fill it with rooms (essentially the opposite approach)?
Re: SketchUp Models
Posted: Sun Sep 13, 2009 9:28 pm
by RogueKnight
Null_1138 wrote:My plans for it got the best of me, now its going to be larger.
EDIT: A quick off-topic question, when you guys make building models, do you start from the inside and work your way out (eventually making the outer shell), or do you make the shell of it and fill it with rooms (essentially the opposite approach)?
I make the shell and fill it.
Re: SketchUp Models
Posted: Mon Sep 14, 2009 4:16 pm
by 0Anonymous0
How do I make battlefront ii models in sketchup, do you need the pro version??
EDIT: Sorry, got a little exited

Re: SketchUp Models
Posted: Mon Sep 14, 2009 4:24 pm
by The_Emperor
Your message will come across just fine if you use normal font size. We are not blind.
Re: SketchUp Models
Posted: Mon Sep 14, 2009 6:16 pm
by Commander_Fett
0Anonymous0 wrote:How do I make battlefront ii models in sketchup, do you need the pro version??
EDIT: Sorry, got a little exited

This has been asked so many times...
http://www.gametoast.com/forums/viewtop ... 36&t=18215
Re: SketchUp Models
Posted: Fri Sep 18, 2009 5:48 pm
by Null_1138
Taking a break from my office space, so I made one of these:
I used some of Rep's awesome textures for it.
EDIT: Btw, I made this lightsaber, but the features seem so familiar, I'm thinking I could find them elsewhere. Does anyone know where?
EDIT2: Holy crap,
Podium is awesome!
Re: SketchUp Models
Posted: Sat Sep 19, 2009 2:44 am
by CodaRez
Sry for being off-topic but:
Care to share where you got the white-metallic texture that is most of ur lightsaber from?
It is quite a simple but definitely sleek and unique model dude!

Re: SketchUp Models
Posted: Sat Sep 19, 2009 4:08 am
by DarthD.U.C.K.
looks good, but i think repetive textures on such small models are pretty erm weird, cant you edit UVs with sketchup?
Re: SketchUp Models
Posted: Sat Sep 19, 2009 4:47 am
by mswf
DarthD.U.C.K. wrote:looks good, but i think repetive textures on such small models are pretty erm weird, cant you edit UVs with sketchup?
Not like the way as in XSI. However, you can draw a new line over something and then move around an other texture.
Re: SketchUp Models
Posted: Sat Sep 19, 2009 11:09 am
by Null_1138
CodaRez wrote:
Care to share where you got the white-metallic texture that is most of ur lightsaber from?
Null_1138 wrote:I used some of Rep's awesome textures for it.

From the DMI prefab pack.
Re: SketchUp Models
Posted: Sun Sep 20, 2009 10:23 am
by sampip
some of my first sketchup models. i was hopeless at xsi so i tried this instead:
dantooine bridge - currently untextured:
model:
some sort of temple thing:
any comments?
Re: SketchUp Models
Posted: Sun Sep 20, 2009 12:00 pm
by Null_1138
Not bad for firsts.

Re: SketchUp Models
Posted: Tue Sep 22, 2009 7:17 pm
by Wonderboy
Good News Guys! SketchUp 7.1 is out!
(This may be a bit off topic but whatever)
A screen appeared as I opened it up just minutes ago, thus I knew I had to check it out.
Quotes from website:
In 7.1: Improved support for large models
In 7.1: Photo Textures
In 7.1: Nearby models
In 7.1: Direct Component upload
In 7.1: Import and Export COLLADA files
In 7.1: Import and Export KMZ files
In 7.1: Dimensions
In 7.1: Snap to SketchUp model
In 7.1: Improved Freehand tool
In 7.1: Lists
In 7.1: Improved Grids
In 7.1: Improved Copy/Paste
Visit
http://sketchup.google.com/product/newin7.html for more details.